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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.08.13
#pragma once
#include <Mathematics/BasisFunction.h>
#include <Mathematics/ParametricCurve.h>
namespace gte
{
template <int N, typename Real>
class NURBSCurve : public ParametricCurve<N, Real>
{
public:
// Construction. If the input controls is non-null, a copy is made of
// the controls. To defer setting the control points or weights, pass
// null pointers and later access the control points or weights via
// GetControls(), GetWeights(), SetControl(), or SetWeight() member
// functions. The domain is t in [t[d],t[n]], where t[d] and t[n] are
// knots with d the degree and n the number of control points.
NURBSCurve(BasisFunctionInput<Real> const& input,
Vector<N, Real> const* controls, Real const* weights)
:
ParametricCurve<N, Real>((Real)0, (Real)1),
mBasisFunction(input)
{
// The mBasisFunction stores the domain but so does
// ParametricCurve.
this->mTime.front() = mBasisFunction.GetMinDomain();
this->mTime.back() = mBasisFunction.GetMaxDomain();
// The replication of control points for periodic splines is
// avoided by wrapping the i-loop index in Evaluate.
mControls.resize(input.numControls);
mWeights.resize(input.numControls);
if (controls)
{
std::copy(controls, controls + input.numControls, mControls.begin());
}
else
{
Vector<N, Real> zero{ (Real)0 };
std::fill(mControls.begin(), mControls.end(), zero);
}
if (weights)
{
std::copy(weights, weights + input.numControls, mWeights.begin());
}
else
{
std::fill(mWeights.begin(), mWeights.end(), (Real)0);
}
this->mConstructed = true;
}
// Member access.
inline BasisFunction<Real> const& GetBasisFunction() const
{
return mBasisFunction;
}
inline int GetNumControls() const
{
return static_cast<int>(mControls.size());
}
inline Vector<N, Real> const* GetControls() const
{
return mControls.data();
}
inline Vector<N, Real>* GetControls()
{
return mControls.data();
}
inline Real const* GetWeights() const
{
return mWeights.data();
}
inline Real* GetWeights()
{
return mWeights.data();
}
void SetControl(int i, Vector<N, Real> const& control)
{
if (0 <= i && i < GetNumControls())
{
mControls[i] = control;
}
}
Vector<N, Real> const& GetControl(int i) const
{
if (0 <= i && i < GetNumControls())
{
return mControls[i];
}
else
{
// Invalid index, return something.
return mControls[0];
}
}
void SetWeight(int i, Real weight)
{
if (0 <= i && i < GetNumControls())
{
mWeights[i] = weight;
}
}
Real const& GetWeight(int i) const
{
if (0 <= i && i < GetNumControls())
{
return mWeights[i];
}
else
{
// Invalid index, return something.
return mWeights[0];
}
}
// Evaluation of the curve. The function supports derivative
// calculation through order 3; that is, order <= 3 is required. If
// you want/ only the position, pass in order of 0. If you want the
// position and first derivative, pass in order of 1, and so on. The
// output array 'jet' must have enough storage to support the maximum
// order. The values are ordered as: position, first derivative,
// second derivative, third derivative.
virtual void Evaluate(Real t, unsigned int order, Vector<N, Real>* jet) const override
{
unsigned int const supOrder = ParametricCurve<N, Real>::SUP_ORDER;
if (!this->mConstructed || order >= supOrder)
{
// Return a zero-valued jet for invalid state.
for (unsigned int i = 0; i < supOrder; ++i)
{
jet[i].MakeZero();
}
return;
}
int imin, imax;
mBasisFunction.Evaluate(t, order, imin, imax);
// Compute position.
Vector<N, Real> X;
Real w;
Compute(0, imin, imax, X, w);
Real invW = (Real)1 / w;
jet[0] = invW * X;
if (order >= 1)
{
// Compute first derivative.
Vector<N, Real> XDer1;
Real wDer1;
Compute(1, imin, imax, XDer1, wDer1);
jet[1] = invW * (XDer1 - wDer1 * jet[0]);
if (order >= 2)
{
// Compute second derivative.
Vector<N, Real> XDer2;
Real wDer2;
Compute(2, imin, imax, XDer2, wDer2);
jet[2] = invW * (XDer2 - (Real)2 * wDer1 * jet[1] - wDer2 * jet[0]);
if (order == 3)
{
// Compute third derivative.
Vector<N, Real> XDer3;
Real wDer3;
Compute(3, imin, imax, XDer3, wDer3);
jet[3] = invW * (XDer3 - (Real)3 * wDer1 * jet[2] -
(Real)3 * wDer2 * jet[1] - wDer3 * jet[0]);
}
}
}
}
protected:
// Support for Evaluate(...).
void Compute(unsigned int order, int imin, int imax, Vector<N, Real>& X, Real& w) const
{
// The j-index introduces a tiny amount of overhead in order to
// handle both aperiodic and periodic splines. For aperiodic
// splines, j = i always.
int numControls = GetNumControls();
X.MakeZero();
w = (Real)0;
for (int i = imin; i <= imax; ++i)
{
int j = (i >= numControls ? i - numControls : i);
Real tmp = mBasisFunction.GetValue(order, i) * mWeights[j];
X += tmp * mControls[j];
w += tmp;
}
}
BasisFunction<Real> mBasisFunction;
std::vector<Vector<N, Real>> mControls;
std::vector<Real> mWeights;
};
}