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123 lines
3.8 KiB
123 lines
3.8 KiB
// David Eberly, Geometric Tools, Redmond WA 98052
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// Copyright (c) 1998-2021
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// Distributed under the Boost Software License, Version 1.0.
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// https://www.boost.org/LICENSE_1_0.txt
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// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
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// Version: 4.0.2019.08.13
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#pragma once
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#include <Mathematics/FIQuery.h>
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#include <Mathematics/TIQuery.h>
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#include <Mathematics/Line.h>
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#include <Mathematics/DistPoint3Plane3.h>
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namespace gte
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{
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template <typename Real>
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class TIQuery<Real, Line3<Real>, Plane3<Real>>
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{
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public:
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struct Result
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{
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bool intersect;
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};
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Result operator()(Line3<Real> const& line, Plane3<Real> const& plane)
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{
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Result result;
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Real DdN = Dot(line.direction, plane.normal);
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if (DdN != (Real)0)
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{
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// The line is not parallel to the plane, so they must
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// intersect.
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result.intersect = true;
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}
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else
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{
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// The line and plane are parallel.
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DCPQuery<Real, Vector3<Real>, Plane3<Real>> vpQuery;
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result.intersect = (vpQuery(line.origin, plane).distance == (Real)0);
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}
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return result;
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}
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};
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template <typename Real>
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class FIQuery<Real, Line3<Real>, Plane3<Real>>
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{
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public:
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struct Result
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{
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Result()
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:
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intersect(false),
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parameter((Real)0),
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point{ (Real)0, (Real)0, (Real)0 }
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{
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}
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bool intersect;
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// The number of intersections is 0 (no intersection), 1 (linear
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// component and plane intersect in a point), or
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// std::numeric_limits<int>::max() (linear component is on the
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// plane). If the linear component is on the plane, 'point'
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// component's origin and 'parameter' is zero.
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int numIntersections;
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Real parameter;
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Vector3<Real> point;
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};
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Result operator()(Line3<Real> const& line, Plane3<Real> const& plane)
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{
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Result result;
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DoQuery(line.origin, line.direction, plane, result);
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if (result.intersect)
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{
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result.point = line.origin + result.parameter * line.direction;
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}
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return result;
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}
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protected:
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void DoQuery(Vector3<Real> const& lineOrigin,
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Vector3<Real> const& lineDirection, Plane3<Real> const& plane,
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Result& result)
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{
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Real DdN = Dot(lineDirection, plane.normal);
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DCPQuery<Real, Vector3<Real>, Plane3<Real>> vpQuery;
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auto vpResult = vpQuery(lineOrigin, plane);
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if (DdN != (Real)0)
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{
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// The line is not parallel to the plane, so they must
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// intersect.
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result.intersect = true;
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result.numIntersections = 1;
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result.parameter = -vpResult.signedDistance / DdN;
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}
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else
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{
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// The line and plane are parallel. Determine whether the
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// line is on the plane.
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if (vpResult.distance == (Real)0)
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{
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// The line is coincident with the plane, so choose t = 0
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// for the parameter.
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result.intersect = true;
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result.numIntersections = std::numeric_limits<int>::max();
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result.parameter = (Real)0;
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}
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else
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{
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// The line is not on the plane.
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result.intersect = false;
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result.numIntersections = 0;
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}
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}
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}
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};
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}
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