275 lines
8.9 KiB

// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.11.23
#pragma once
#include <Mathematics/Logger.h>
#include <Mathematics/LexicoArray2.h>
#include <cstring>
#include <vector>
// The input matrix M must be NxN. The storage convention for element lookup
// is determined by GTE_USE_ROW_MAJOR or GTE_USE_COL_MAJOR, whichever is
// active. If you want the inverse of M, pass a nonnull pointer inverseM;
// this matrix must also be NxN and use the same storage convention as M. If
// you do not want the inverse of M, pass a nullptr for inverseM. If you want
// to solve M*X = B for X, where X and B are Nx1, pass nonnull pointers for B
// and X. If you want to solve M*Y = C for Y, where X and C are NxK, pass
// nonnull pointers for C and Y and pass K to numCols. In all cases, pass
// N to numRows.
namespace gte
{
template <typename Real>
class GaussianElimination
{
public:
bool operator()(int numRows,
Real const* M, Real* inverseM, Real& determinant,
Real const* B, Real* X,
Real const* C, int numCols, Real* Y) const
{
if (numRows <= 0 || !M
|| ((B != nullptr) != (X != nullptr))
|| ((C != nullptr) != (Y != nullptr))
|| (C != nullptr && numCols < 1))
{
LogError("Invalid input.");
}
int numElements = numRows * numRows;
bool wantInverse = (inverseM != nullptr);
std::vector<Real> localInverseM;
if (!wantInverse)
{
localInverseM.resize(numElements);
inverseM = localInverseM.data();
}
Set(numElements, M, inverseM);
if (B)
{
Set(numRows, B, X);
}
if (C)
{
Set(numRows * numCols, C, Y);
}
#if defined(GTE_USE_ROW_MAJOR)
LexicoArray2<true, Real> matInvM(numRows, numRows, inverseM);
LexicoArray2<true, Real> matY(numRows, numCols, Y);
#else
LexicoArray2<false, Real> matInvM(numRows, numRows, inverseM);
LexicoArray2<false, Real> matY(numRows, numCols, Y);
#endif
std::vector<int> colIndex(numRows), rowIndex(numRows), pivoted(numRows);
std::fill(pivoted.begin(), pivoted.end(), 0);
Real const zero = (Real)0;
Real const one = (Real)1;
bool odd = false;
determinant = one;
// Elimination by full pivoting.
int i1, i2, row = 0, col = 0;
for (int i0 = 0; i0 < numRows; ++i0)
{
// Search matrix (excluding pivoted rows) for maximum absolute entry.
Real maxValue = zero;
for (i1 = 0; i1 < numRows; ++i1)
{
if (!pivoted[i1])
{
for (i2 = 0; i2 < numRows; ++i2)
{
if (!pivoted[i2])
{
Real value = matInvM(i1, i2);
Real absValue = (value >= zero ? value : -value);
if (absValue > maxValue)
{
maxValue = absValue;
row = i1;
col = i2;
}
}
}
}
}
if (maxValue == zero)
{
// The matrix is not invertible.
if (wantInverse)
{
Set(numElements, nullptr, inverseM);
}
determinant = zero;
if (B)
{
Set(numRows, nullptr, X);
}
if (C)
{
Set(numRows * numCols, nullptr, Y);
}
return false;
}
pivoted[col] = true;
// Swap rows so that the pivot entry is in row 'col'.
if (row != col)
{
odd = !odd;
for (int i = 0; i < numRows; ++i)
{
std::swap(matInvM(row, i), matInvM(col, i));
}
if (B)
{
std::swap(X[row], X[col]);
}
if (C)
{
for (int i = 0; i < numCols; ++i)
{
std::swap(matY(row, i), matY(col, i));
}
}
}
// Keep track of the permutations of the rows.
rowIndex[i0] = row;
colIndex[i0] = col;
// Scale the row so that the pivot entry is 1.
Real diagonal = matInvM(col, col);
determinant *= diagonal;
Real inv = one / diagonal;
matInvM(col, col) = one;
for (i2 = 0; i2 < numRows; ++i2)
{
matInvM(col, i2) *= inv;
}
if (B)
{
X[col] *= inv;
}
if (C)
{
for (i2 = 0; i2 < numCols; ++i2)
{
matY(col, i2) *= inv;
}
}
// Zero out the pivot column locations in the other rows.
for (i1 = 0; i1 < numRows; ++i1)
{
if (i1 != col)
{
Real save = matInvM(i1, col);
matInvM(i1, col) = zero;
for (i2 = 0; i2 < numRows; ++i2)
{
matInvM(i1, i2) -= matInvM(col, i2) * save;
}
if (B)
{
X[i1] -= X[col] * save;
}
if (C)
{
for (i2 = 0; i2 < numCols; ++i2)
{
matY(i1, i2) -= matY(col, i2) * save;
}
}
}
}
}
if (wantInverse)
{
// Reorder rows to undo any permutations in Gaussian elimination.
for (i1 = numRows - 1; i1 >= 0; --i1)
{
if (rowIndex[i1] != colIndex[i1])
{
for (i2 = 0; i2 < numRows; ++i2)
{
std::swap(matInvM(i2, rowIndex[i1]),
matInvM(i2, colIndex[i1]));
}
}
}
}
if (odd)
{
determinant = -determinant;
}
return true;
}
private:
// Support for copying source to target or to set target to zero. If
// source is nullptr, then target is set to zero; otherwise source is
// copied to target. This function hides the type traits used to
// determine whether Real is native floating-point or otherwise (such
// as BSNumber or BSRational).
void Set(int numElements, Real const* source, Real* target) const
{
if (std::is_floating_point<Real>() == std::true_type())
{
// Fast set/copy for native floating-point.
size_t numBytes = numElements * sizeof(Real);
if (source)
{
std::memcpy(target, source, numBytes);
}
else
{
std::memset(target, 0, numBytes);
}
}
else
{
// The inputs are not std containers, so ensure assignment works
// correctly.
if (source)
{
for (int i = 0; i < numElements; ++i)
{
target[i] = source[i];
}
}
else
{
Real const zero = (Real)0;
for (int i = 0; i < numElements; ++i)
{
target[i] = zero;
}
}
}
}
};
}