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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2020.01.11
#pragma once
#include <Mathematics/PdeFilter2.h>
namespace gte
{
template <typename Real>
class GaussianBlur2 : public PdeFilter2<Real>
{
public:
GaussianBlur2(int xBound, int yBound, Real xSpacing, Real ySpacing,
Real const* data, bool const* mask, Real borderValue,
typename PdeFilter<Real>::ScaleType scaleType)
:
PdeFilter2<Real>(xBound, yBound, xSpacing, ySpacing, data, mask,
borderValue, scaleType)
{
mMaximumTimeStep = (Real)0.5 / (this->mInvDxDx + this->mInvDyDy);
}
virtual ~GaussianBlur2()
{
}
inline Real GetMaximumTimeStep() const
{
return mMaximumTimeStep;
}
protected:
virtual void OnUpdateSingle(int x, int y) override
{
this->LookUp5(x, y);
Real uxx = this->mInvDxDx * (this->mUpz - (Real)2 * this->mUzz + this->mUmz);
Real uyy = this->mInvDyDy * (this->mUzp - (Real)2 * this->mUzz + this->mUzm);
this->mBuffer[this->mDst][y][x] = this->mUzz + this->mTimeStep * (uxx + uyy);
}
Real mMaximumTimeStep;
};
}