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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2020.01.11
#pragma once
#include <Mathematics/PdeFilter2.h>
namespace gte
{
template <typename Real>
class CurvatureFlow2 : public PdeFilter2<Real>
{
public:
CurvatureFlow2(int xBound, int yBound, Real xSpacing,
Real ySpacing, Real const* data, bool const* mask,
Real borderValue, typename PdeFilter<Real>::ScaleType scaleType)
:
PdeFilter2<Real>(xBound, yBound, xSpacing, ySpacing, data, mask,
borderValue, scaleType)
{
}
virtual ~CurvatureFlow2()
{
}
protected:
virtual void OnUpdateSingle(int x, int y) override
{
this->LookUp9(x, y);
Real ux = this->mHalfInvDx * (this->mUpz - this->mUmz);
Real uy = this->mHalfInvDy * (this->mUzp - this->mUzm);
Real uxx = this->mInvDxDx * (this->mUpz - (Real)2 * this->mUzz + this->mUmz);
Real uxy = this->mFourthInvDxDy * (this->mUmm + this->mUpp - this->mUmp - this->mUpm);
Real uyy = this->mInvDyDy * (this->mUzp - (Real)2 * this->mUzz + this->mUzm);
Real sqrUx = ux * ux;
Real sqrUy = uy * uy;
Real denom = sqrUx + sqrUy;
if (denom > (Real)0)
{
Real numer = uxx * sqrUy + uyy * sqrUx - (Real)0.5 * uxy * ux * uy;
this->mBuffer[this->mDst][y][x] = this->mUzz + this->mTimeStep * numer / denom;
}
else
{
this->mBuffer[this->mDst][y][x] = this->mUzz;
}
}
};
}