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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2021.02.10
#pragma once
#include <Mathematics/FIQuery.h>
#include <Mathematics/TIQuery.h>
#include <Mathematics/Vector3.h>
#include <Mathematics/Hypersphere.h>
#include <Mathematics/Line.h>
namespace gte
{
template <typename Real>
class TIQuery<Real, Line3<Real>, Sphere3<Real>>
{
public:
struct Result
{
Result()
:
intersect(false)
{
};
bool intersect;
};
Result operator()(Line3<Real> const& line, Sphere3<Real> const& sphere)
{
// The sphere is (X-C)^T*(X-C)-1 = 0 and the line is X = P+t*D.
// Substitute the line equation into the sphere equation to
// obtain a quadratic equation Q(t) = t^2 + 2*a1*t + a0 = 0, where
// a1 = D^T*(P-C) and a0 = (P-C)^T*(P-C)-1.
Real constexpr zero = 0;
Result result{};
Vector3<Real> diff = line.origin - sphere.center;
Real a0 = Dot(diff, diff) - sphere.radius * sphere.radius;
Real a1 = Dot(line.direction, diff);
// Intersection occurs when Q(t) has real roots.
Real discr = a1 * a1 - a0;
result.intersect = (discr >= zero);
return result;
}
};
template <typename Real>
class FIQuery<Real, Line3<Real>, Sphere3<Real>>
{
public:
struct Result
{
Result()
:
intersect(false),
numIntersections(0),
parameter{},
point{}
{
Real constexpr rmax = std::numeric_limits<Real>::max();
parameter.fill(rmax);
point.fill(Vector3<Real>{ rmax, rmax, rmax });
}
bool intersect;
int numIntersections;
std::array<Real, 2> parameter;
std::array<Vector3<Real>, 2> point;
};
Result operator()(Line3<Real> const& line, Sphere3<Real> const& sphere)
{
Result result{};
DoQuery(line.origin, line.direction, sphere, result);
for (int i = 0; i < result.numIntersections; ++i)
{
result.point[i] = line.origin + result.parameter[i] * line.direction;
}
return result;
}
protected:
void DoQuery(Vector3<Real> const& lineOrigin,
Vector3<Real> const& lineDirection, Sphere3<Real> const& sphere,
Result& result)
{
// The sphere is (X-C)^T*(X-C)-1 = 0 and the line is X = P+t*D.
// Substitute the line equation into the sphere equation to
// obtain a quadratic equation Q(t) = t^2 + 2*a1*t + a0 = 0, where
// a1 = D^T*(P-C) and a0 = (P-C)^T*(P-C)-1.
Real constexpr zero = 0;
Vector3<Real> diff = lineOrigin - sphere.center;
Real a0 = Dot(diff, diff) - sphere.radius * sphere.radius;
Real a1 = Dot(lineDirection, diff);
// Intersection occurs when Q(t) has real roots.
Real discr = a1 * a1 - a0;
if (discr > zero)
{
// The line intersects the sphere in 2 distinct points.
result.intersect = true;
result.numIntersections = 2;
Real root = std::sqrt(discr);
result.parameter[0] = -a1 - root;
result.parameter[1] = -a1 + root;
}
else if (discr < zero)
{
// The line does not intersect the sphere. The parameter[]
// values are initialized to invalid numbers, but they should
// not be used by the caller.
Real constexpr rmax = std::numeric_limits<Real>::max();
result.intersect = false;
result.numIntersections = 0;
result.parameter[0] = +rmax;
result.parameter[1] = -rmax;
}
else
{
// The line is tangent to the sphere, so the intersection is
// a single point. The parameter[1] value is set, because
// callers will access the degenerate interval [-a1,-a1].
result.intersect = true;
result.numIntersections = 1;
result.parameter[0] = -a1;
result.parameter[1] = result.parameter[0];
}
}
};
}