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170 lines
5.6 KiB
170 lines
5.6 KiB
3 months ago
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// David Eberly, Geometric Tools, Redmond WA 98052
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// Copyright (c) 1998-2021
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// Distributed under the Boost Software License, Version 1.0.
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// https://www.boost.org/LICENSE_1_0.txt
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// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
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// Version: 4.0.2019.08.13
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#pragma once
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#include <Mathematics/DCPQuery.h>
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#include <Mathematics/Ray.h>
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#include <Mathematics/Segment.h>
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namespace gte
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{
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template <int N, typename Real>
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class DCPQuery<Real, Ray<N, Real>, Segment<N, Real>>
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{
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public:
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struct Result
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{
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Real distance, sqrDistance;
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Real parameter[2];
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Vector<N, Real> closestPoint[2];
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};
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// The centered form of the 'segment' is used. Thus, parameter[1] of
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// the result is in [-e,e], where e = |segment.p[1] - segment.p[0]|/2.
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Result operator()(Ray<N, Real> const& ray, Segment<N, Real> const& segment)
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{
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Result result;
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Vector<N, Real> segCenter, segDirection;
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Real segExtent;
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segment.GetCenteredForm(segCenter, segDirection, segExtent);
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Vector<N, Real> diff = ray.origin - segCenter;
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Real a01 = -Dot(ray.direction, segDirection);
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Real b0 = Dot(diff, ray.direction);
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Real s0, s1;
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if (std::fabs(a01) < (Real)1)
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{
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// The ray and segment are not parallel.
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Real det = (Real)1 - a01 * a01;
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Real extDet = segExtent * det;
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Real b1 = -Dot(diff, segDirection);
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s0 = a01 * b1 - b0;
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s1 = a01 * b0 - b1;
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if (s0 >= (Real)0)
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{
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if (s1 >= -extDet)
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{
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if (s1 <= extDet) // region 0
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{
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// Minimum at interior points of ray and segment.
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s0 /= det;
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s1 /= det;
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}
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else // region 1
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{
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s1 = segExtent;
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s0 = std::max(-(a01 * s1 + b0), (Real)0);
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}
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}
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else // region 5
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{
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s1 = -segExtent;
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s0 = std::max(-(a01 * s1 + b0), (Real)0);
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}
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}
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else
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{
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if (s1 <= -extDet) // region 4
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{
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s0 = -(-a01 * segExtent + b0);
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if (s0 > (Real)0)
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{
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s1 = -segExtent;
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}
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else
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{
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s0 = (Real)0;
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s1 = -b1;
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if (s1 < -segExtent)
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{
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s1 = -segExtent;
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}
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else if (s1 > segExtent)
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{
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s1 = segExtent;
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}
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}
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}
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else if (s1 <= extDet) // region 3
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{
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s0 = (Real)0;
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s1 = -b1;
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if (s1 < -segExtent)
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{
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s1 = -segExtent;
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}
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else if (s1 > segExtent)
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{
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s1 = segExtent;
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}
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}
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else // region 2
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{
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s0 = -(a01 * segExtent + b0);
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if (s0 > (Real)0)
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{
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s1 = segExtent;
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}
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else
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{
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s0 = (Real)0;
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s1 = -b1;
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if (s1 < -segExtent)
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{
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s1 = -segExtent;
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}
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else if (s1 > segExtent)
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{
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s1 = segExtent;
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}
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}
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}
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}
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}
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else
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{
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// Ray and segment are parallel.
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if (a01 > (Real)0)
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{
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// Opposite direction vectors.
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s1 = -segExtent;
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}
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else
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{
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// Same direction vectors.
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s1 = segExtent;
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}
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s0 = std::max(-(a01 * s1 + b0), (Real)0);
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}
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result.parameter[0] = s0;
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result.parameter[1] = s1;
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result.closestPoint[0] = ray.origin + s0 * ray.direction;
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result.closestPoint[1] = segCenter + s1 * segDirection;
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diff = result.closestPoint[0] - result.closestPoint[1];
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result.sqrDistance = Dot(diff, diff);
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result.distance = std::sqrt(result.sqrDistance);
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return result;
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}
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};
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// Template aliases for convenience.
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template <int N, typename Real>
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using DCPRaySegment = DCPQuery<Real, Ray<N, Real>, Segment<N, Real>>;
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template <typename Real>
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using DCPRay2Segment2 = DCPRaySegment<2, Real>;
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template <typename Real>
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using DCPRay3Segment3 = DCPRaySegment<3, Real>;
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}
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