You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
62 lines
2.4 KiB
62 lines
2.4 KiB
3 months ago
|
// David Eberly, Geometric Tools, Redmond WA 98052
|
||
|
// Copyright (c) 1998-2021
|
||
|
// Distributed under the Boost Software License, Version 1.0.
|
||
|
// https://www.boost.org/LICENSE_1_0.txt
|
||
|
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||
|
// Version: 4.0.2020.01.11
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <Mathematics/PdeFilter3.h>
|
||
|
|
||
|
namespace gte
|
||
|
{
|
||
|
template <typename Real>
|
||
|
class CurvatureFlow3 : public PdeFilter3<Real>
|
||
|
{
|
||
|
public:
|
||
|
CurvatureFlow3(int xBound, int yBound, int zBound, Real xSpacing,
|
||
|
Real ySpacing, Real zSpacing, Real const* data, bool const* mask,
|
||
|
Real borderValue, typename PdeFilter<Real>::ScaleType scaleType)
|
||
|
:
|
||
|
PdeFilter3<Real>(xBound, yBound, zBound, xSpacing, ySpacing,
|
||
|
zSpacing, data, mask, borderValue, scaleType)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
virtual ~CurvatureFlow3()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
virtual void OnUpdateSingle(int x, int y, int z) override
|
||
|
{
|
||
|
this->LookUp27(x, y, z);
|
||
|
|
||
|
Real ux = this->mHalfInvDx * (this->mUpzz - this->mUmzz);
|
||
|
Real uy = this->mHalfInvDy * (this->mUzpz - this->mUzmz);
|
||
|
Real uz = this->mHalfInvDz * (this->mUzzp - this->mUzzm);
|
||
|
Real uxx = this->mInvDxDx * (this->mUpzz - (Real)2 * this->mUzzz + this->mUmzz);
|
||
|
Real uxy = this->mFourthInvDxDy * (this->mUmmz + this->mUppz - this->mUpmz - this->mUmpz);
|
||
|
Real uxz = this->mFourthInvDxDz * (this->mUmzm + this->mUpzp - this->mUpzm - this->mUmzp);
|
||
|
Real uyy = this->mInvDyDy * (this->mUzpz - (Real)2 * this->mUzzz + this->mUzmz);
|
||
|
Real uyz = this->mFourthInvDyDz * (this->mUzmm + this->mUzpp - this->mUzpm - this->mUzmp);
|
||
|
Real uzz = this->mInvDzDz * (this->mUzzp - (Real)2 * this->mUzzz + this->mUzzm);
|
||
|
|
||
|
Real denom = ux * ux + uy * uy + uz * uz;
|
||
|
if (denom > (Real)0)
|
||
|
{
|
||
|
Real numer0 = uy * (uxx*uy - uxy * ux) + ux * (uyy*ux - uxy * uy);
|
||
|
Real numer1 = uz * (uxx*uz - uxz * ux) + ux * (uzz*ux - uxz * uz);
|
||
|
Real numer2 = uz * (uyy*uz - uyz * uy) + uy * (uzz*uy - uyz * uz);
|
||
|
Real numer = numer0 + numer1 + numer2;
|
||
|
this->mBuffer[this->mDst][z][y][x] = this->mUzzz + this->mTimeStep * numer / denom;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
this->mBuffer[this->mDst][z][y][x] = this->mUzzz;
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
}
|