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207 lines
7.0 KiB
207 lines
7.0 KiB
// David Eberly, Geometric Tools, Redmond WA 98052
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// Copyright (c) 1998-2021
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// Distributed under the Boost Software License, Version 1.0.
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// https://www.boost.org/LICENSE_1_0.txt
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// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
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// Version: 4.0.2019.08.13
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#pragma once
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#include <Mathematics/FIQuery.h>
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#include <Mathematics/TIQuery.h>
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#include <Mathematics/IntrConvexPolygonHyperplane.h>
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#include <Mathematics/Triangle.h>
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#include <Mathematics/OrientedBox.h>
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#include <Mathematics/Vector3.h>
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// The test-intersection query is based on the document
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// https://www.geometrictools.com/Documentation/MethodOfSeparatingAxes.pdf
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// The find-intersection query clips the triangle against the faces of
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// the oriented box.
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namespace gte
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{
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template <typename Real>
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class TIQuery<Real, Triangle3<Real>, OrientedBox3<Real>>
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{
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public:
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struct Result
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{
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bool intersect;
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};
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Result operator()(Triangle3<Real> const& triangle, OrientedBox3<Real> const& box)
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{
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Result result;
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Real min0, max0, min1, max1;
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Vector3<Real> D, edge[3];
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// Test direction of triangle normal.
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edge[0] = triangle.v[1] - triangle.v[0];
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edge[1] = triangle.v[2] - triangle.v[0];
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D = Cross(edge[0], edge[1]);
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min0 = Dot(D, triangle.v[0]);
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max0 = min0;
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GetProjection(D, box, min1, max1);
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if (max1 < min0 || max0 < min1)
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{
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result.intersect = false;
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return result;
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}
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// Test direction of box faces.
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for (int i = 0; i < 3; ++i)
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{
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D = box.axis[i];
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GetProjection(D, triangle, min0, max0);
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Real DdC = Dot(D, box.center);
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min1 = DdC - box.extent[i];
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max1 = DdC + box.extent[i];
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if (max1 < min0 || max0 < min1)
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{
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result.intersect = false;
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return result;
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}
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}
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// Test direction of triangle-box edge cross products.
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edge[2] = edge[1] - edge[0];
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for (int i0 = 0; i0 < 3; ++i0)
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{
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for (int i1 = 0; i1 < 3; ++i1)
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{
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D = Cross(edge[i0], box.axis[i1]);
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GetProjection(D, triangle, min0, max0);
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GetProjection(D, box, min1, max1);
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if (max1 < min0 || max0 < min1)
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{
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result.intersect = false;
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return result;
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}
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}
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}
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result.intersect = true;
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return result;
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}
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private:
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void GetProjection(Vector3<Real> const& axis, Triangle3<Real> const& triangle, Real& imin, Real& imax)
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{
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Real dot[3] =
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{
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Dot(axis, triangle.v[0]),
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Dot(axis, triangle.v[1]),
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Dot(axis, triangle.v[2])
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};
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imin = dot[0];
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imax = imin;
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if (dot[1] < imin)
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{
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imin = dot[1];
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}
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else if (dot[1] > imax)
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{
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imax = dot[1];
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}
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if (dot[2] < imin)
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{
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imin = dot[2];
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}
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else if (dot[2] > imax)
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{
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imax = dot[2];
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}
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}
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void GetProjection(Vector3<Real> const& axis, OrientedBox3<Real> const& box, Real& imin, Real& imax)
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{
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Real origin = Dot(axis, box.center);
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Real maximumExtent =
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std::fabs(box.extent[0] * Dot(axis, box.axis[0])) +
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std::fabs(box.extent[1] * Dot(axis, box.axis[1])) +
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std::fabs(box.extent[2] * Dot(axis, box.axis[2]));
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imin = origin - maximumExtent;
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imax = origin + maximumExtent;
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}
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};
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template <typename Real>
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class FIQuery<Real, Triangle3<Real>, OrientedBox3<Real>>
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{
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public:
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struct Result
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{
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std::vector<Vector3<Real>> insidePolygon;
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std::vector<std::vector<Vector3<Real>>> outsidePolygons;
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};
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Result operator()(Triangle3<Real> const& triangle, OrientedBox3<Real> const& box)
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{
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Result result;
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// Start with the triangle and clip it against each face of the
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// box. The largest number of vertices for the polygon of
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// intersection is 7.
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result.insidePolygon.resize(3);
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for (int i = 0; i < 3; ++i)
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{
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result.insidePolygon[i] = triangle.v[i];
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}
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typedef FIQuery<Real, std::vector<Vector<3, Real>>, Hyperplane<3, Real>> PPQuery;
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Plane3<Real> plane;
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PPQuery ppQuery;
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typename PPQuery::Result ppResult;
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for (int dir = -1; dir <= 1; dir += 2)
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{
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for (int side = 0; side < 3; ++side)
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{
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// Create a plane for the box face that points inside the box.
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plane.normal = ((Real)dir) * box.axis[side];
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plane.constant = Dot(plane.normal, box.center) - box.extent[side];
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ppResult = ppQuery(result.insidePolygon, plane);
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switch (ppResult.configuration)
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{
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case PPQuery::Configuration::SPLIT:
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result.insidePolygon = ppResult.positivePolygon;
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result.outsidePolygons.push_back(ppResult.negativePolygon);
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break;
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case PPQuery::Configuration::POSITIVE_SIDE_VERTEX:
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case PPQuery::Configuration::POSITIVE_SIDE_EDGE:
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case PPQuery::Configuration::POSITIVE_SIDE_STRICT:
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// The result.insidePolygon is already
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// ppResult.positivePolygon, but to make it clear,
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// assign it here.
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result.insidePolygon = ppResult.positivePolygon;
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break;
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case PPQuery::Configuration::NEGATIVE_SIDE_VERTEX:
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case PPQuery::Configuration::NEGATIVE_SIDE_EDGE:
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case PPQuery::Configuration::NEGATIVE_SIDE_STRICT:
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result.insidePolygon.clear();
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result.outsidePolygons.push_back(ppResult.negativePolygon);
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return result;
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case PPQuery::Configuration::CONTAINED:
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// A triangle coplanar with a box face will be
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// processed as if it is inside the box.
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result.insidePolygon = ppResult.intersection;
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break;
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default:
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result.insidePolygon.clear();
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result.outsidePolygons.clear();
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break;
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}
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}
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}
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return result;
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}
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};
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}
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