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157 lines
5.8 KiB
157 lines
5.8 KiB
// David Eberly, Geometric Tools, Redmond WA 98052
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// Copyright (c) 1998-2021
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// Distributed under the Boost Software License, Version 1.0.
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// https://www.boost.org/LICENSE_1_0.txt
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// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
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// Version: 4.0.2019.08.13
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#pragma once
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#include <Mathematics/IntrIntervals.h>
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#include <Mathematics/IntrLine3AlignedBox3.h>
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#include <Mathematics/Segment.h>
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// The test-intersection queries use the method of separating axes.
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// https://www.geometrictools.com/Documentation/MethodOfSeparatingAxes.pdf
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// The find-intersection queries use parametric clipping against the six
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// faces of the box. The find-intersection queries use Liang-Barsky
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// clipping. The queries consider the box to be a solid. The algorithms
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// are described in
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// https://www.geometrictools.com/Documentation/IntersectionLineBox.pdf
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namespace gte
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{
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template <typename Real>
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class TIQuery<Real, Segment3<Real>, AlignedBox3<Real>>
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:
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public TIQuery<Real, Line3<Real>, AlignedBox3<Real>>
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{
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public:
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struct Result
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:
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public TIQuery<Real, Line3<Real>, AlignedBox3<Real>>::Result
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{
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// No additional information to compute.
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};
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Result operator()(Segment3<Real> const& segment, AlignedBox3<Real> const& box)
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{
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// Get the centered form of the aligned box. The axes are
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// implicitly Axis[d] = Vector3<Real>::Unit(d).
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Vector3<Real> boxCenter, boxExtent;
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box.GetCenteredForm(boxCenter, boxExtent);
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// Transform the segment to a centered form in the aligned-box
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// coordinate system.
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Vector3<Real> transformedP0 = segment.p[0] - boxCenter;
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Vector3<Real> transformedP1 = segment.p[1] - boxCenter;
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Segment3<Real> transformedSegment(transformedP0, transformedP1);
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Vector3<Real> segOrigin, segDirection;
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Real segExtent;
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transformedSegment.GetCenteredForm(segOrigin, segDirection, segExtent);
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Result result;
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DoQuery(segOrigin, segDirection, segExtent, boxExtent, result);
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return result;
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}
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protected:
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void DoQuery(Vector3<Real> const& segOrigin, Vector3<Real> const& segDirection,
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Real segExtent, Vector3<Real> const& boxExtent, Result& result)
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{
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for (int i = 0; i < 3; ++i)
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{
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if (std::fabs(segOrigin[i]) > boxExtent[i] + segExtent * std::fabs(segDirection[i]))
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{
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result.intersect = false;
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return;
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}
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}
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TIQuery<Real, Line3<Real>, AlignedBox3<Real>>::DoQuery(segOrigin, segDirection, boxExtent, result);
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}
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};
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template <typename Real>
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class FIQuery<Real, Segment3<Real>, AlignedBox3<Real>>
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:
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public FIQuery<Real, Line3<Real>, AlignedBox3<Real>>
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{
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public:
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struct Result
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:
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public FIQuery<Real, Line3<Real>, AlignedBox3<Real>>::Result
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{
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// No additional information to compute.
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};
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Result operator()(Segment3<Real> const& segment, AlignedBox3<Real> const& box)
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{
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// Get the centered form of the aligned box. The axes are
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// implicitly Axis[d] = Vector3<Real>::Unit(d).
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Vector3<Real> boxCenter, boxExtent;
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box.GetCenteredForm(boxCenter, boxExtent);
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// Transform the segment to a centered form in the aligned-box
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// coordinate system.
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Vector3<Real> transformedP0 = segment.p[0] - boxCenter;
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Vector3<Real> transformedP1 = segment.p[1] - boxCenter;
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Segment3<Real> transformedSegment(transformedP0, transformedP1);
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Vector3<Real> segOrigin, segDirection;
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Real segExtent;
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transformedSegment.GetCenteredForm(segOrigin, segDirection, segExtent);
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Result result;
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DoQuery(segOrigin, segDirection, segExtent, boxExtent, result);
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// The segment origin is in aligned-box coordinates. Transform it
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// back to the original space.
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segOrigin += boxCenter;
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for (int i = 0; i < result.numPoints; ++i)
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{
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result.point[i] = segOrigin + result.lineParameter[i] * segDirection;
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}
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return result;
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}
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protected:
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void DoQuery(Vector3<Real> const& segOrigin, Vector3<Real> const& segDirection,
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Real segExtent, Vector3<Real> const& boxExtent, Result& result)
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{
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FIQuery<Real, Line3<Real>, AlignedBox3<Real>>::DoQuery(segOrigin, segDirection, boxExtent, result);
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if (result.intersect)
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{
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// The line containing the segment intersects the box; the
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// t-interval is [t0,t1]. The segment intersects the box as
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// long as [t0,t1] overlaps the segment t-interval
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// [-segExtent,+segExtent].
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FIQuery<Real, std::array<Real, 2>, std::array<Real, 2>> iiQuery;
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std::array<Real, 2> interval0 =
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{
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result.lineParameter[0], result.lineParameter[1]
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};
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std::array<Real, 2> interval1 =
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{
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-segExtent, segExtent
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};
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auto iiResult = iiQuery(interval0, interval1);
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if (iiResult.numIntersections > 0)
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{
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result.numPoints = iiResult.numIntersections;
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for (int i = 0; i < result.numPoints; ++i)
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{
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result.lineParameter[i] = iiResult.overlap[i];
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}
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}
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else
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{
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result.intersect = false;
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result.numPoints = 0;
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}
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}
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}
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};
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}
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