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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.08.13
#pragma once
#include <Mathematics/TIQuery.h>
#include <Mathematics/Cylinder3.h>
#include <Mathematics/Halfspace.h>
// Queries for intersection of objects with halfspaces. These are useful for
// containment testing, object culling, and clipping.
namespace gte
{
template <typename Real>
class TIQuery<Real, Halfspace3<Real>, Cylinder3<Real>>
{
public:
struct Result
{
bool intersect;
};
Result operator()(Halfspace3<Real> const& halfspace, Cylinder3<Real> const& cylinder)
{
Result result;
// Compute extremes of signed distance Dot(N,X)-d for points on
// the cylinder. These are
// min = (Dot(N,C)-d) - r*sqrt(1-Dot(N,W)^2) - (h/2)*|Dot(N,W)|
// max = (Dot(N,C)-d) + r*sqrt(1-Dot(N,W)^2) + (h/2)*|Dot(N,W)|
Real center = Dot(halfspace.normal, cylinder.axis.origin) - halfspace.constant;
Real absNdW = std::fabs(Dot(halfspace.normal, cylinder.axis.direction));
Real root = std::sqrt(std::max((Real)1, (Real)1 - absNdW * absNdW));
Real tmax = center + cylinder.radius * root + (Real)0.5 * cylinder.height * absNdW;
// The cylinder and halfspace intersect when the projection
// interval maximum is nonnegative.
result.intersect = (tmax >= (Real)0);
return result;
}
};
}