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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.08.13
#pragma once
#include <Mathematics/Logger.h>
#include <Mathematics/Vector3.h>
// Linear interpolation of a network of triangles whose vertices are of the
// form (x,y,z,f(x,y,z)). The function samples are F[i] and represent
// f(x[i],y[i],z[i]), where i is the index of the input vertex
// (x[i],y[i],z[i]) to Delaunay3.
//
// The TetrahedronMesh interface must support the following:
// int GetContainingTetrahedron(Vector3<Real> const&) const;
// bool GetIndices(int, std::array<int, 4>&) const;
// bool GetBarycentrics(int, Vector3<Real> const&, Real[4]) const;
namespace gte
{
template <typename Real, typename TetrahedronMesh>
class IntpLinearNonuniform3
{
public:
// Construction.
IntpLinearNonuniform3(TetrahedronMesh const& mesh, Real const* F)
:
mMesh(&mesh),
mF(F)
{
LogAssert(mF != nullptr, "Invalid input.");
}
// Linear interpolation. The return value is 'true' if and only if
// the input point is in the convex hull of the input vertices, in
// which case the interpolation is valid.
bool operator()(Vector3<Real> const& P, Real& F) const
{
int t = mMesh->GetContainingTetrahedron(P);
if (t == -1)
{
// The point is outside the tetrahedralization.
return false;
}
// Get the barycentric coordinates of P with respect to the tetrahedron,
// P = b0*V0 + b1*V1 + b2*V2 + b3*V3, where b0 + b1 + b2 + b3 = 1.
std::array<Real, 4> bary;
if (!mMesh->GetBarycentrics(t, P, bary))
{
// TODO: Throw an exception or allow this as valid behavior?
// P is in a needle-like, flat, or degenerate tetrahedron.
return false;
}
// The result is a barycentric combination of function values.
std::array<int, 4> indices;
mMesh->GetIndices(t, indices);
F = bary[0] * mF[indices[0]] + bary[1] * mF[indices[1]] +
bary[2] * mF[indices[2]] + bary[3] * mF[indices[4]];
return true;
}
private:
TetrahedronMesh const* mMesh;
Real const* mF;
};
}