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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.08.13
#pragma once
#include <Mathematics/IntpAkima1.h>
namespace gte
{
template <typename Real>
class IntpAkimaNonuniform1 : public IntpAkima1<Real>
{
public:
// Construction. The interpolator is for arbitrarily spaced x-values.
// The input arrays must have 'quantity' elements and the X[] array
// must store increasing values: X[i + 1] > X[i] for all i.
IntpAkimaNonuniform1(int quantity, Real const* X, Real const* F)
:
IntpAkima1<Real>(quantity, F),
mX(X)
{
LogAssert(X != nullptr, "Invalid input.");
for (int j0 = 0, j1 = 1; j1 < quantity; ++j0, ++j1)
{
LogAssert(X[j1] > X[j0], "Invalid input.");
}
// Compute slopes.
std::vector<Real> slope(quantity + 3);
int i, ip1, ip2;
for (i = 0, ip1 = 1, ip2 = 2; i < quantity - 1; ++i, ++ip1, ++ip2)
{
Real dx = X[ip1] - X[i];
Real df = F[ip1] - F[i];
slope[ip2] = df / dx;
}
slope[1] = (Real)2 * slope[2] - slope[3];
slope[0] = (Real)2 * slope[1] - slope[2];
slope[quantity + 1] = (Real)2 * slope[quantity] - slope[quantity - 1];
slope[quantity + 2] = (Real)2 * slope[quantity + 1] - slope[quantity];
// Construct derivatives.
std::vector<Real> FDer(quantity);
for (i = 0; i < quantity; ++i)
{
FDer[i] = this->ComputeDerivative(&slope[i]);
}
// Construct polynomials.
for (i = 0, ip1 = 1; i < quantity - 1; ++i, ++ip1)
{
auto& poly = this->mPoly[i];
Real F0 = F[i];
Real F1 = F[ip1];
Real FDer0 = FDer[i];
Real FDer1 = FDer[ip1];
Real df = F1 - F0;
Real dx = X[ip1] - X[i];
Real dx2 = dx * dx;
Real dx3 = dx2 * dx;
poly[0] = F0;
poly[1] = FDer0;
poly[2] = ((Real)3 * df - dx * (FDer1 + (Real)2 * FDer0)) / dx2;
poly[3] = (dx * (FDer0 + FDer1) - (Real)2 * df) / dx3;
}
}
virtual ~IntpAkimaNonuniform1() = default;
// Member access.
Real const* GetX() const
{
return mX;
}
virtual Real GetXMin() const override
{
return mX[0];
}
virtual Real GetXMax() const override
{
return mX[this->mQuantity - 1];
}
protected:
virtual void Lookup(Real x, int& index, Real& dx) const override
{
// The caller has ensured that mXMin <= x <= mXMax.
for (index = 0; index + 1 < this->mQuantity; ++index)
{
if (x < mX[index + 1])
{
dx = x - mX[index];
return;
}
}
--index;
dx = x - mX[index];
}
Real const* mX;
};
}