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321 lines
10 KiB
321 lines
10 KiB
// David Eberly, Geometric Tools, Redmond WA 98052
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// Copyright (c) 1998-2021
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// Distributed under the Boost Software License, Version 1.0.
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// https://www.boost.org/LICENSE_1_0.txt
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// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
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// Version: 4.0.2019.08.13
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#pragma once
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#include <Mathematics/Matrix.h>
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#include <Mathematics/SymmetricEigensolver.h>
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// A hyperellipsoid has center K; axis directions U[0] through U[N-1], all
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// unit-length vectors; and extents e[0] through e[N-1], all positive numbers.
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// A point X = K + sum_{d=0}^{N-1} y[d]*U[d] is on the hyperellipsoid whenever
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// sum_{d=0}^{N-1} (y[d]/e[d])^2 = 1. An algebraic representation for the
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// hyperellipsoid is (X-K)^T * M * (X-K) = 1, where M is the NxN symmetric
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// matrix M = sum_{d=0}^{N-1} U[d]*U[d]^T/e[d]^2, where the superscript T
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// denotes transpose. Observe that U[i]*U[i]^T is a matrix, not a scalar dot
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// product. The hyperellipsoid is also represented by a quadratic equation
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// 0 = C + B^T*X + X^T*A*X, where C is a scalar, B is an Nx1 vector, and A is
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// an NxN symmetric matrix with positive eigenvalues. The coefficients can be
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// stored from lowest degree to highest degree,
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// C = k[0]
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// B = k[1], ..., k[N]
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// A = k[N+1], ..., k[(N+1)(N+2)/2 - 1]
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// where the A-coefficients are the upper-triangular elements of A listed in
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// row-major order. For N = 2, X = (x[0],x[1]) and
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// 0 = k[0] +
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// k[1]*x[0] + k[2]*x[1] +
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// k[3]*x[0]*x[0] + k[4]*x[0]*x[1]
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// + k[5]*x[1]*x[1]
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// For N = 3, X = (x[0],x[1],x[2]) and
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// 0 = k[0] +
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// k[1]*x[0] + k[2]*x[1] + k[3]*x[2] +
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// k[4]*x[0]*x[0] + k[5]*x[0]*x[1] + k[6]*x[0]*x[2] +
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// + k[7]*x[1]*x[1] + k[8]*x[1]*x[2] +
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// + k[9]*x[2]*x[2]
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// This equation can be factored to the form (X-K)^T * M * (X-K) = 1, where
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// K = -A^{-1}*B/2, M = A/(B^T*A^{-1}*B/4-C).
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namespace gte
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{
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template <int N, typename Real>
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class Hyperellipsoid
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{
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public:
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// Construction and destruction. The default constructor sets the
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// center to Vector<N,Real>::Zero(), the axes to
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// Vector<N,Real>::Unit(d), and all extents to 1.
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Hyperellipsoid()
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{
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center.MakeZero();
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for (int d = 0; d < N; ++d)
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{
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axis[d].MakeUnit(d);
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extent[d] = (Real)1;
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}
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}
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Hyperellipsoid(Vector<N, Real> const& inCenter,
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std::array<Vector<N, Real>, N> const inAxis,
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Vector<N, Real> const& inExtent)
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:
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center(inCenter),
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axis(inAxis),
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extent(inExtent)
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{
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}
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// Compute M = sum_{d=0}^{N-1} U[d]*U[d]^T/e[d]^2.
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void GetM(Matrix<N, N, Real>& M) const
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{
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M.MakeZero();
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for (int d = 0; d < N; ++d)
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{
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Vector<N, Real> ratio = axis[d] / extent[d];
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M += OuterProduct<N, N, Real>(ratio, ratio);
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}
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}
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// Compute M^{-1} = sum_{d=0}^{N-1} U[d]*U[d]^T*e[d]^2.
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void GetMInverse(Matrix<N, N, Real>& MInverse) const
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{
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MInverse.MakeZero();
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for (int d = 0; d < N; ++d)
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{
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Vector<N, Real> product = axis[d] * extent[d];
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MInverse += OuterProduct<N, N, Real>(product, product);
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}
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}
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// Construct the coefficients in the quadratic equation that represents
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// the hyperellipsoid.
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void ToCoefficients(std::array<Real, (N + 1) * (N + 2) / 2> & coeff) const
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{
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int const numCoefficients = (N + 1) * (N + 2) / 2;
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Matrix<N, N, Real> A;
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Vector<N, Real> B;
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Real C;
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ToCoefficients(A, B, C);
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Convert(A, B, C, coeff);
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// Arrange for one of the coefficients of the quadratic terms
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// to be 1.
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int quadIndex = numCoefficients - 1;
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int maxIndex = quadIndex;
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Real maxValue = std::fabs(coeff[quadIndex]);
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for (int d = 2; d < N; ++d)
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{
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quadIndex -= d;
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Real absValue = std::fabs(coeff[quadIndex]);
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if (absValue > maxValue)
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{
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maxIndex = quadIndex;
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maxValue = absValue;
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}
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}
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Real invMaxValue = (Real)1 / maxValue;
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for (int i = 0; i < numCoefficients; ++i)
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{
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if (i != maxIndex)
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{
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coeff[i] *= invMaxValue;
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}
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else
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{
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coeff[i] = (Real)1;
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}
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}
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}
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void ToCoefficients(Matrix<N, N, Real>& A, Vector<N, Real>& B, Real& C) const
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{
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GetM(A);
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Vector<N, Real> product = A * center;
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B = (Real)-2 * product;
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C = Dot(center, product) - (Real)1;
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}
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// Construct C, U[i], and e[i] from the equation. The return value is
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// 'true' if and only if the input coefficients represent a
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// hyperellipsoid. If the function returns 'false', the hyperellipsoid
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// data members are undefined.
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bool FromCoefficients(std::array<Real, (N + 1) * (N + 2) / 2> const& coeff)
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{
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Matrix<N, N, Real> A;
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Vector<N, Real> B;
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Real C;
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Convert(coeff, A, B, C);
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return FromCoefficients(A, B, C);
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}
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bool FromCoefficients(Matrix<N, N, Real> const& A, Vector<N, Real> const& B, Real C)
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{
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// Compute the center K = -A^{-1}*B/2.
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bool invertible;
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Matrix<N, N, Real> invA = Inverse(A, &invertible);
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if (!invertible)
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{
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return false;
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}
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center = ((Real)-0.5) * (invA * B);
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// Compute B^T*A^{-1}*B/4 - C = K^T*A*K - C = -K^T*B/2 - C.
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Real rightSide = (Real)-0.5 * Dot(center, B) - C;
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if (rightSide == (Real)0)
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{
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return false;
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}
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// Compute M = A/(K^T*A*K - C).
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Real invRightSide = (Real)1 / rightSide;
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Matrix<N, N, Real> M = invRightSide * A;
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// Factor into M = R*D*R^T. M is symmetric, so it does not matter whether
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// the matrix is stored in row-major or column-major order; they are
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// equivalent. The output R, however, is in row-major order.
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SymmetricEigensolver<Real> es(N, 32);
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Matrix<N, N, Real> rotation;
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std::array<Real, N> diagonal;
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es.Solve(&M[0], +1); // diagonal[i] are nondecreasing
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es.GetEigenvalues(&diagonal[0]);
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es.GetEigenvectors(&rotation[0]);
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if (es.GetEigenvectorMatrixType() == 0)
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{
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auto negLast = -rotation.GetCol(N - 1);
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rotation.SetCol(N - 1, negLast);
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}
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for (int d = 0; d < N; ++d)
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{
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if (diagonal[d] <= (Real)0)
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{
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return false;
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}
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extent[d] = (Real)1 / std::sqrt(diagonal[d]);
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axis[d] = rotation.GetCol(d);
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}
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return true;
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}
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// Public member access.
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Vector<N, Real> center;
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std::array<Vector<N, Real>, N> axis;
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Vector<N, Real> extent;
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private:
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static void Convert(std::array<Real, (N + 1) * (N + 2) / 2> const& coeff,
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Matrix<N, N, Real>& A, Vector<N, Real>& B, Real& C)
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{
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int i = 0;
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C = coeff[i++];
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for (int j = 0; j < N; ++j)
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{
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B[j] = coeff[i++];
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}
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for (int r = 0; r < N; ++r)
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{
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for (int c = 0; c < r; ++c)
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{
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A(r, c) = A(c, r);
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}
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A(r, r) = coeff[i++];
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for (int c = r + 1; c < N; ++c)
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{
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A(r, c) = coeff[i++] * (Real)0.5;
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}
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}
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}
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static void Convert(Matrix<N, N, Real> const& A, Vector<N, Real> const& B,
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Real C, std::array<Real, (N + 1) * (N + 2) / 2> & coeff)
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{
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int i = 0;
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coeff[i++] = C;
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for (int j = 0; j < N; ++j)
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{
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coeff[i++] = B[j];
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}
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for (int r = 0; r < N; ++r)
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{
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coeff[i++] = A(r, r);
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for (int c = r + 1; c < N; ++c)
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{
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coeff[i++] = A(r, c) * (Real)2;
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}
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}
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}
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public:
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// Comparisons to support sorted containers.
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bool operator==(Hyperellipsoid const& hyperellipsoid) const
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{
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return center == hyperellipsoid.center && axis == hyperellipsoid.axis
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&& extent == hyperellipsoid.extent;
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}
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bool operator!=(Hyperellipsoid const& hyperellipsoid) const
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{
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return !operator==(hyperellipsoid);
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}
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bool operator< (Hyperellipsoid const& hyperellipsoid) const
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{
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if (center < hyperellipsoid.center)
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{
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return true;
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}
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if (center > hyperellipsoid.center)
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{
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return false;
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}
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if (axis < hyperellipsoid.axis)
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{
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return true;
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}
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if (axis > hyperellipsoid.axis)
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{
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return false;
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}
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return extent < hyperellipsoid.extent;
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}
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bool operator<=(Hyperellipsoid const& hyperellipsoid) const
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{
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return !hyperellipsoid.operator<(*this);
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}
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bool operator> (Hyperellipsoid const& hyperellipsoid) const
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{
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return hyperellipsoid.operator<(*this);
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}
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bool operator>=(Hyperellipsoid const& hyperellipsoid) const
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{
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return !operator<(hyperellipsoid);
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}
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};
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// Template aliases for convenience.
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template <typename Real>
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using Ellipse2 = Hyperellipsoid<2, Real>;
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template <typename Real>
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using Ellipsoid3 = Hyperellipsoid<3, Real>;
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}
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