You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
351 lines
12 KiB
351 lines
12 KiB
// David Eberly, Geometric Tools, Redmond WA 98052
|
|
// Copyright (c) 1998-2021
|
|
// Distributed under the Boost Software License, Version 1.0.
|
|
// https://www.boost.org/LICENSE_1_0.txt
|
|
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
|
// Version: 4.0.2019.08.13
|
|
|
|
#pragma once
|
|
|
|
#include <Mathematics/FastMarch.h>
|
|
#include <Mathematics/Math.h>
|
|
|
|
// The topic of fast marching methods are discussed in the book
|
|
// Level Set Methods and Fast Marching Methods:
|
|
// Evolving Interfaces in Computational Geometry, Fluid Mechanics,
|
|
// Computer Vision, and Materials Science
|
|
// J.A. Sethian,
|
|
// Cambridge University Press, 1999
|
|
|
|
namespace gte
|
|
{
|
|
template <typename Real>
|
|
class FastMarch2 : public FastMarch<Real>
|
|
{
|
|
public:
|
|
// Construction and destruction.
|
|
FastMarch2(size_t xBound, size_t yBound, Real xSpacing, Real ySpacing,
|
|
std::vector<size_t> const& seeds, std::vector<Real> const& speeds)
|
|
:
|
|
FastMarch<Real>(xBound * yBound, seeds, speeds)
|
|
{
|
|
Initialize(xBound, yBound, xSpacing, ySpacing);
|
|
}
|
|
|
|
FastMarch2(size_t xBound, size_t yBound, Real xSpacing, Real ySpacing,
|
|
std::vector<size_t> const& seeds, Real speed)
|
|
:
|
|
FastMarch<Real>(xBound * yBound, seeds, speed)
|
|
{
|
|
Initialize(xBound, yBound, xSpacing, ySpacing);
|
|
}
|
|
|
|
virtual ~FastMarch2()
|
|
{
|
|
}
|
|
|
|
// Member access.
|
|
inline size_t GetXBound() const
|
|
{
|
|
return mXBound;
|
|
}
|
|
|
|
inline size_t GetYBound() const
|
|
{
|
|
return mYBound;
|
|
}
|
|
|
|
inline Real GetXSpacing() const
|
|
{
|
|
return mXSpacing;
|
|
}
|
|
|
|
inline Real GetYSpacing() const
|
|
{
|
|
return mYSpacing;
|
|
}
|
|
|
|
inline size_t Index(size_t x, size_t y) const
|
|
{
|
|
return x + mXBound * y;
|
|
}
|
|
|
|
// Pixel classification.
|
|
virtual void GetBoundary(std::vector<size_t>& boundary) const override
|
|
{
|
|
for (size_t i = 0; i < this->mQuantity; ++i)
|
|
{
|
|
if (this->IsValid(i) && !this->IsTrial(i))
|
|
{
|
|
if (this->IsTrial(i - 1)
|
|
|| this->IsTrial(i + 1)
|
|
|| this->IsTrial(i - mXBound)
|
|
|| this->IsTrial(i + mXBound))
|
|
{
|
|
boundary.push_back(i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual bool IsBoundary(size_t i) const override
|
|
{
|
|
if (this->IsValid(i) && !this->IsTrial(i))
|
|
{
|
|
if (this->IsTrial(i - 1)
|
|
|| this->IsTrial(i + 1)
|
|
|| this->IsTrial(i - mXBound)
|
|
|| this->IsTrial(i + mXBound))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Run one step of the fast marching algorithm.
|
|
virtual void Iterate() override
|
|
{
|
|
// Remove the minimum trial value from the heap.
|
|
size_t i;
|
|
Real value;
|
|
this->mHeap.Remove(i, value);
|
|
|
|
// Promote the trial value to a known value. The value was
|
|
// negative but is now nonnegative (the heap stores only
|
|
// nonnegative numbers).
|
|
this->mTrials[i] = nullptr;
|
|
|
|
// All trial pixels must be updated. All far neighbors must become trial
|
|
// pixels.
|
|
size_t iM1 = i - 1;
|
|
if (this->IsTrial(iM1))
|
|
{
|
|
ComputeTime(iM1);
|
|
this->mHeap.Update(this->mTrials[iM1], this->mTimes[iM1]);
|
|
}
|
|
else if (this->IsFar(iM1))
|
|
{
|
|
ComputeTime(iM1);
|
|
this->mTrials[iM1] = this->mHeap.Insert(iM1, this->mTimes[iM1]);
|
|
}
|
|
|
|
size_t iP1 = i + 1;
|
|
if (this->IsTrial(iP1))
|
|
{
|
|
ComputeTime(iP1);
|
|
this->mHeap.Update(this->mTrials[iP1], this->mTimes[iP1]);
|
|
}
|
|
else if (this->IsFar(iP1))
|
|
{
|
|
ComputeTime(iP1);
|
|
this->mTrials[iP1] = this->mHeap.Insert(iP1, this->mTimes[iP1]);
|
|
}
|
|
|
|
size_t iMXB = i - mXBound;
|
|
if (this->IsTrial(iMXB))
|
|
{
|
|
ComputeTime(iMXB);
|
|
this->mHeap.Update(this->mTrials[iMXB], this->mTimes[iMXB]);
|
|
}
|
|
else if (this->IsFar(iMXB))
|
|
{
|
|
ComputeTime(iMXB);
|
|
this->mTrials[iMXB] = this->mHeap.Insert(iMXB, this->mTimes[iMXB]);
|
|
}
|
|
|
|
size_t iPXB = i + mXBound;
|
|
if (this->IsTrial(iPXB))
|
|
{
|
|
ComputeTime(iPXB);
|
|
this->mHeap.Update(this->mTrials[iPXB], this->mTimes[iPXB]);
|
|
}
|
|
else if (this->IsFar(iPXB))
|
|
{
|
|
ComputeTime(iPXB);
|
|
this->mTrials[iPXB] = this->mHeap.Insert(iPXB, this->mTimes[iPXB]);
|
|
}
|
|
}
|
|
|
|
protected:
|
|
// Called by the constructors.
|
|
void Initialize(size_t xBound, size_t yBound, Real xSpacing, Real ySpacing)
|
|
{
|
|
mXBound = xBound;
|
|
mYBound = yBound;
|
|
mXBoundM1 = mXBound - 1;
|
|
mYBoundM1 = mYBound - 1;
|
|
mXSpacing = xSpacing;
|
|
mYSpacing = ySpacing;
|
|
mInvXSpacing = (Real)1 / xSpacing;
|
|
mInvYSpacing = (Real)1 / ySpacing;
|
|
|
|
// Boundary pixels are marked as zero speed to allow us to avoid
|
|
// having to process the boundary pixels separately during the
|
|
// iteration.
|
|
size_t x, y, i;
|
|
|
|
// vertex (0,0)
|
|
i = Index(0, 0);
|
|
this->mInvSpeeds[i] = std::numeric_limits<Real>::max();
|
|
this->mTimes[i] = -std::numeric_limits<Real>::max();
|
|
|
|
// vertex (xmax,0)
|
|
i = Index(mXBoundM1, 0);
|
|
this->mInvSpeeds[i] = std::numeric_limits<Real>::max();
|
|
this->mTimes[i] = -std::numeric_limits<Real>::max();
|
|
|
|
// vertex (0,ymax)
|
|
i = Index(0, mYBoundM1);
|
|
this->mInvSpeeds[i] = std::numeric_limits<Real>::max();
|
|
this->mTimes[i] = -std::numeric_limits<Real>::max();
|
|
|
|
// vertex (xmax,ymax)
|
|
i = Index(mXBoundM1, mYBoundM1);
|
|
this->mInvSpeeds[i] = std::numeric_limits<Real>::max();
|
|
this->mTimes[i] = -std::numeric_limits<Real>::max();
|
|
|
|
// edges (x,0) and (x,ymax)
|
|
for (x = 0; x < mXBound; ++x)
|
|
{
|
|
i = Index(x, 0);
|
|
this->mInvSpeeds[i] = std::numeric_limits<Real>::max();
|
|
this->mTimes[i] = -std::numeric_limits<Real>::max();
|
|
i = Index(x, mYBoundM1);
|
|
this->mInvSpeeds[i] = std::numeric_limits<Real>::max();
|
|
this->mTimes[i] = -std::numeric_limits<Real>::max();
|
|
}
|
|
|
|
// edges (0,y) and (xmax,y)
|
|
for (y = 0; y < mYBound; ++y)
|
|
{
|
|
i = Index(0, y);
|
|
this->mInvSpeeds[i] = std::numeric_limits<Real>::max();
|
|
this->mTimes[i] = -std::numeric_limits<Real>::max();
|
|
i = Index(mXBoundM1, y);
|
|
this->mInvSpeeds[i] = std::numeric_limits<Real>::max();
|
|
this->mTimes[i] = -std::numeric_limits<Real>::max();
|
|
}
|
|
|
|
// Compute the first batch of trial pixels. These are pixels a
|
|
// grid distance of one away from the seed pixels.
|
|
for (y = 1; y < mYBoundM1; ++y)
|
|
{
|
|
for (x = 1; x < mXBoundM1; ++x)
|
|
{
|
|
i = Index(x, y);
|
|
if (this->IsFar(i))
|
|
{
|
|
if ((this->IsValid(i - 1) && !this->IsTrial(i - 1))
|
|
|| (this->IsValid(i + 1) && !this->IsTrial(i + 1))
|
|
|| (this->IsValid(i - mXBound) && !this->IsTrial(i - mXBound))
|
|
|| (this->IsValid(i + mXBound) && !this->IsTrial(i + mXBound)))
|
|
{
|
|
ComputeTime(i);
|
|
this->mTrials[i] = this->mHeap.Insert(i, this->mTimes[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Called by Iterate().
|
|
void ComputeTime(size_t i)
|
|
{
|
|
bool hasXTerm;
|
|
Real xConst;
|
|
if (this->IsValid(i - 1))
|
|
{
|
|
hasXTerm = true;
|
|
xConst = this->mTimes[i - 1];
|
|
if (this->IsValid(i + 1))
|
|
{
|
|
if (this->mTimes[i + 1] < xConst)
|
|
{
|
|
xConst = this->mTimes[i + 1];
|
|
}
|
|
}
|
|
}
|
|
else if (this->IsValid(i + 1))
|
|
{
|
|
hasXTerm = true;
|
|
xConst = this->mTimes[i + 1];
|
|
}
|
|
else
|
|
{
|
|
hasXTerm = false;
|
|
xConst = (Real)0;
|
|
}
|
|
|
|
bool hasYTerm;
|
|
Real yConst;
|
|
if (this->IsValid(i - mXBound))
|
|
{
|
|
hasYTerm = true;
|
|
yConst = this->mTimes[i - mXBound];
|
|
if (this->IsValid(i + mXBound))
|
|
{
|
|
if (this->mTimes[i + mXBound] < yConst)
|
|
{
|
|
yConst = this->mTimes[i + mXBound];
|
|
}
|
|
}
|
|
}
|
|
else if (this->IsValid(i + mXBound))
|
|
{
|
|
hasYTerm = true;
|
|
yConst = this->mTimes[i + mXBound];
|
|
}
|
|
else
|
|
{
|
|
hasYTerm = false;
|
|
yConst = (Real)0;
|
|
}
|
|
|
|
if (hasXTerm)
|
|
{
|
|
if (hasYTerm)
|
|
{
|
|
Real sum = xConst + yConst;
|
|
Real diff = xConst - yConst;
|
|
Real discr = (Real)2 * this->mInvSpeeds[i] * this->mInvSpeeds[i] - diff * diff;
|
|
if (discr >= (Real)0)
|
|
{
|
|
// The quadratic equation has a real-valued solution.
|
|
// Choose the largest positive root for the crossing
|
|
// time.
|
|
this->mTimes[i] = (Real)0.5 * (sum + std::sqrt(discr));
|
|
}
|
|
else
|
|
{
|
|
// The quadratic equation does not have a real-valued
|
|
// solution. This can happen when the speed is so
|
|
// large that the time gradient has very small length,
|
|
// which means that the time has not changed
|
|
// significantly from the neighbors to the current
|
|
// pixel. Just choose the maximum time of the
|
|
// neighbors. (Is there a better choice?)
|
|
this->mTimes[i] = (diff >= (Real)0 ? xConst : yConst);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// The equation is linear.
|
|
this->mTimes[i] = this->mInvSpeeds[i] + xConst;
|
|
}
|
|
}
|
|
else if (hasYTerm)
|
|
{
|
|
// The equation is linear.
|
|
this->mTimes[i] = this->mInvSpeeds[i] + yConst;
|
|
}
|
|
else
|
|
{
|
|
// Assert: The pixel must have at least one known neighbor.
|
|
}
|
|
}
|
|
|
|
size_t mXBound, mYBound, mXBoundM1, mYBoundM1;
|
|
Real mXSpacing, mYSpacing, mInvXSpacing, mInvYSpacing;
|
|
};
|
|
}
|
|
|