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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.08.13
#pragma once
#include <Mathematics/DistLine3AlignedBox3.h>
#include <Mathematics/Ray.h>
namespace gte
{
template <typename Real>
class DCPQuery<Real, Ray3<Real>, AlignedBox3<Real>>
{
public:
struct Result
{
Real distance, sqrDistance;
Real rayParameter;
Vector3<Real> closestPoint[2];
};
Result operator()(Ray3<Real> const& ray, AlignedBox3<Real> const& box)
{
Result result;
Line3<Real> line(ray.origin, ray.direction);
DCPQuery<Real, Line3<Real>, AlignedBox3<Real>> lbQuery;
auto lbResult = lbQuery(line, box);
if (lbResult.lineParameter >= (Real)0)
{
result.sqrDistance = lbResult.sqrDistance;
result.distance = lbResult.distance;
result.rayParameter = lbResult.lineParameter;
result.closestPoint[0] = lbResult.closestPoint[0];
result.closestPoint[1] = lbResult.closestPoint[1];
}
else
{
DCPQuery<Real, Vector3<Real>, AlignedBox3<Real>> pbQuery;
auto pbResult = pbQuery(ray.origin, box);
result.sqrDistance = pbResult.sqrDistance;
result.distance = pbResult.distance;
result.rayParameter = (Real)0;
result.closestPoint[0] = ray.origin;
result.closestPoint[1] = pbResult.boxClosest;
}
return result;
}
};
}