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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.08.13
#pragma once
#include <Mathematics/DCPQuery.h>
#include <Mathematics/LCPSolver.h>
#include <Mathematics/AlignedBox.h>
#include <Mathematics/OrientedBox.h>
#include <Mathematics/Vector3.h>
// Compute the distance between an aligned box and an oriented box in 3D. The
// algorithm is based on using an LCP solver for the convex quadratic
// programming problem. For details, see
// https://www.geometrictools.com/Documentation/ConvexQuadraticProgramming.pdf
namespace gte
{
template <typename Real>
class DCPQuery<Real, AlignedBox3<Real>, OrientedBox3<Real>>
{
public:
struct Result
{
bool queryIsSuccessful;
// These members are valid only when queryIsSuccessful is true;
// otherwise, they are all set to zero.
Real distance, sqrDistance;
std::array<Real, 3> box0Parameter, box1Parameter;
Vector3<Real> closestPoint[2];
// The number of iterations used by LCPSolver regardless of
// whether the query is successful.
int numLCPIterations;
};
// Default maximum iterations is 144 (n = 12, maxIterations = n*n).
// If the solver fails to converge, try increasing the maximum number
// of iterations.
void SetMaxLCPIterations(int maxLCPIterations)
{
mLCP.SetMaxIterations(maxLCPIterations);
}
Result operator()(AlignedBox3<Real> const& box0, OrientedBox3<Real> const& box1)
{
Result result;
// Translate the boxes so that the aligned box becomes a canonical
// box. Modify the oriented box coefficients to be nonnegative.
Vector3<Real> K = box0.max - box0.min;
Vector3<Real> delta = box1.center - box0.min;
for (int i = 0; i < 3; ++i)
{
delta -= box1.extent[i] * box1.axis[i];
}
Vector3<Real> rotDelta;
for (int i = 0; i < 3; ++i)
{
rotDelta[i] = Dot(box1.axis[i], delta);
}
Vector3<Real> twoExtent = box1.extent * (Real)2;
// The LCP has 6 variables and 6 (nontrivial) inequality
// constraints.
std::array<Real, 12> q =
{
-delta[0], -delta[1], -delta[2], rotDelta[0], rotDelta[1], rotDelta[2],
K[0], K[1], K[2], twoExtent[0], twoExtent[1], twoExtent[2]
};
std::array<std::array<Real, 12>, 12> M;
{
Real const z = (Real)0;
Real const p = (Real)1;
Real const m = (Real)-1;
Vector3<Real> const& U0 = box1.axis[0];
Vector3<Real> const& U1 = box1.axis[1];
Vector3<Real> const& U2 = box1.axis[2];
M[0] = { p, z, z, -U0[0], -U1[0], -U1[2], p, z, z, z, z, z };
M[1] = { z, p, z, -U0[1], -U1[1], -U1[1], z, p, z, z, z, z };
M[2] = { z, z, p, -U0[2], -U1[2], -U1[2], z, z, p, z, z, z };
M[3] = { -U0[0], -U0[1], -U0[2], p, z, z, z, z, z, p, z, z };
M[4] = { -U1[0], -U1[1], -U1[2], z, p, z, z, z, z, z, p, z };
M[5] = { -U2[0], -U2[1], -U2[2], z, z, p, z, z, z, z, z, p };
M[6] = { m, z, z, z, z, z, z, z, z, z, z, z };
M[7] = { z, m, z, z, z, z, z, z, z, z, z, z };
M[8] = { z, z, m, z, z, z, z, z, z, z, z, z };
M[9] = { z, z, z, m, z, z, z, z, z, z, z, z };
M[10] = { z, z, z, z, m, z, z, z, z, z, z, z };
M[11] = { z, z, z, z, z, m, z, z, z, z, z, z };
}
std::array<Real, 12> w, z;
if (mLCP.Solve(q, M, w, z))
{
result.queryIsSuccessful = true;
for (int i = 0; i < 3; ++i)
{
result.box0Parameter[i] = z[i] + box0.min[i];
result.closestPoint[0][i] = result.box0Parameter[i];
}
result.closestPoint[1] = box1.center;
for (int i = 0, j = 3; i < 3; ++i, ++j)
{
result.box1Parameter[i] = z[j] - box1.extent[i];
result.closestPoint[1] += result.box1Parameter[i] * box1.axis[i];
}
Vector3<Real> diff = result.closestPoint[1] - result.closestPoint[0];
result.sqrDistance = Dot(diff, diff);
result.distance = std::sqrt(result.sqrDistance);
}
else
{
// If you reach this case, the maximum number of iterations
// was not specified to be large enough or there is a problem
// due to floating-point rounding errors. If you believe the
// latter is true, file a bug report.
result.queryIsSuccessful = false;
for (int i = 0; i < 3; ++i)
{
result.box0Parameter[i] = (Real)0;
result.box1Parameter[i] = (Real)0;
result.closestPoint[0][i] = (Real)0;
result.closestPoint[1][i] = (Real)0;
}
result.distance = (Real)0;
result.sqrDistance = (Real)0;
}
result.numLCPIterations = mLCP.GetNumIterations();
return result;
}
private:
LCPSolver<Real, 12> mLCP;
};
}