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176 lines
6.2 KiB
176 lines
6.2 KiB
// David Eberly, Geometric Tools, Redmond WA 98052
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// Copyright (c) 1998-2021
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// Distributed under the Boost Software License, Version 1.0.
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// https://www.boost.org/LICENSE_1_0.txt
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// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
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// Version: 4.0.2019.08.13
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#pragma once
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#include <Mathematics/ApprGaussian2.h>
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namespace gte
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{
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// Compute an oriented bounding box of the points. The box center is the
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// average of the points. The box axes are the eigenvectors of the
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// covariance matrix.
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template <typename Real>
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bool GetContainer(int numPoints, Vector2<Real> const* points, OrientedBox2<Real>& box)
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{
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// Fit the points with a Gaussian distribution.
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ApprGaussian2<Real> fitter;
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if (fitter.Fit(numPoints, points))
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{
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box = fitter.GetParameters();
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// Let C be the box center and let U0 and U1 be the box axes.
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// Each input point is of the form X = C + y0*U0 + y1*U1. The
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// following code computes min(y0), max(y0), min(y1), and max(y1).
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// The box center is then adjusted to be
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// C' = C + 0.5*(min(y0)+max(y0))*U0 + 0.5*(min(y1)+max(y1))*U1
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Vector2<Real> diff = points[0] - box.center;
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Vector2<Real> pmin{ Dot(diff, box.axis[0]), Dot(diff, box.axis[1]) };
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Vector2<Real> pmax = pmin;
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for (int i = 1; i < numPoints; ++i)
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{
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diff = points[i] - box.center;
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for (int j = 0; j < 2; ++j)
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{
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Real dot = Dot(diff, box.axis[j]);
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if (dot < pmin[j])
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{
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pmin[j] = dot;
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}
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else if (dot > pmax[j])
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{
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pmax[j] = dot;
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}
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}
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}
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for (int j = 0; j < 2; ++j)
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{
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box.center += ((Real)0.5 * (pmin[j] + pmax[j])) * box.axis[j];
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box.extent[j] = (Real)0.5 * (pmax[j] - pmin[j]);
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}
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return true;
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}
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return false;
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}
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template <typename Real>
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bool GetContainer(std::vector<Vector2<Real>> const& points, OrientedBox2<Real>& box)
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{
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return GetContainer(static_cast<int>(points.size()), points.data(), box);
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}
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// Test for containment. Let X = C + y0*U0 + y1*U1 where C is the box
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// center and U0 and U1 are the orthonormal axes of the box. X is in the
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// box when |y_i| <= E_i for all i, where E_i are the extents of the box.
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template <typename Real>
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bool InContainer(Vector2<Real> const& point, OrientedBox2<Real> const& box)
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{
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Vector2<Real> diff = point - box.center;
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for (int i = 0; i < 2; ++i)
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{
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Real coeff = Dot(diff, box.axis[i]);
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if (std::fabs(coeff) > box.extent[i])
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{
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return false;
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}
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}
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return true;
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}
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// Construct an oriented box that contains two other oriented boxes. The
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// result is not guaranteed to be the minimum area box containing the
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// input boxes.
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template <typename Real>
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bool MergeContainers(OrientedBox2<Real> const& box0,
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OrientedBox2<Real> const& box1, OrientedBox2<Real>& merge)
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{
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// The first guess at the box center. This value will be updated
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// later after the input box vertices are projected onto axes
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// determined by an average of box axes.
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merge.center = (Real)0.5 * (box0.center + box1.center);
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// The merged box axes are the averages of the input box axes. The
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// axes of the second box are negated, if necessary, so they form
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// acute angles with the axes of the first box.
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if (Dot(box0.axis[0], box1.axis[0]) >= (Real)0)
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{
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merge.axis[0] = (Real)0.5 * (box0.axis[0] + box1.axis[0]);
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}
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else
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{
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merge.axis[0] = (Real)0.5 * (box0.axis[0] - box1.axis[0]);
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}
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Normalize(merge.axis[0]);
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merge.axis[1] = -Perp(merge.axis[0]);
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// Project the input box vertices onto the merged-box axes. Each
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// axis D[i] containing the current center C has a minimum projected
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// value min[i] and a maximum projected value max[i]. The
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// corresponding endpoints on the axes are C+min[i]*D[i] and
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// C+max[i]*D[i]. The point C is not necessarily the midpoint for
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// any of the intervals. The actual box center will be adjusted from
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// C to a point C' that is the midpoint of each interval,
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// C' = C + sum_{i=0}^1 0.5*(min[i]+max[i])*D[i]
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// The box extents are
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// e[i] = 0.5*(max[i]-min[i])
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std::array<Vector2<Real>, 4> vertex;
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Vector2<Real> pmin{ (Real)0, (Real)0 };
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Vector2<Real> pmax{ (Real)0, (Real)0 };
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box0.GetVertices(vertex);
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for (int i = 0; i < 4; ++i)
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{
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Vector2<Real> diff = vertex[i] - merge.center;
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for (int j = 0; j < 2; ++j)
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{
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Real dot = Dot(diff, merge.axis[j]);
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if (dot > pmax[j])
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{
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pmax[j] = dot;
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}
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else if (dot < pmin[j])
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{
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pmin[j] = dot;
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}
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}
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}
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box1.GetVertices(vertex);
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for (int i = 0; i < 4; ++i)
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{
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Vector2<Real> diff = vertex[i] - merge.center;
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for (int j = 0; j < 2; ++j)
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{
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Real dot = Dot(diff, merge.axis[j]);
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if (dot > pmax[j])
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{
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pmax[j] = dot;
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}
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else if (dot < pmin[j])
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{
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pmin[j] = dot;
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}
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}
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}
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// [min,max] is the axis-aligned box in the coordinate system of the
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// merged box axes. Update the current box center to be the center of
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// the new box. Compute the extents based on the new center.
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Real const half = (Real)0.5;
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for (int j = 0; j < 2; ++j)
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{
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merge.center += half * (pmax[j] + pmin[j]) * merge.axis[j];
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merge.extent[j] = half * (pmax[j] - pmin[j]);
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}
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return true;
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}
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}
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