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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.08.29
#pragma once
#include <Mathematics/Cone.h>
namespace gte
{
// Test for containment of a point by a cone.
template <int N, typename Real>
bool InContainer(Vector<N, Real> const& point, Cone<N, Real> const& cone)
{
Vector<N, Real> diff = point - cone.ray.origin;
Real h = Dot(cone.ray.direction, diff);
return cone.HeightInRange(h) && h * h >= cone.cosAngleSqr * Dot(diff, diff);
}
}