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// David Eberly, Geometric Tools, Redmond WA 98052
// Copyright (c) 1998-2021
// Distributed under the Boost Software License, Version 1.0.
// https://www.boost.org/LICENSE_1_0.txt
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
// Version: 4.0.2019.08.13
#pragma once
#include <Mathematics/ContScribeCircle2.h>
#include <vector>
// The ellipse is (x/a)^2 + (y/b)^2 = 1, but only the portion in the first
// quadrant (x >= 0 and y >= 0) is approximated. Generate numArcs >= 2 arcs
// by constructing points corresponding to the weighted averages of the
// curvatures at the ellipse points (a,0) and (0,b). The returned input point
// array has numArcs+1 elements and the returned input center and radius
// arrays each have numArc elements. The arc associated with points[i] and
// points[i+1] has center centers[i] and radius radii[i]. The algorithm
// is described in
// https://www.geometrictools.com/Documentation/ApproximateEllipse.pdf
namespace gte
{
// The function returns 'true' when the approximation succeeded, in which
// case the output arrays are nonempty. If the 'numArcs' is smaller than
// 2 or a == b or one of the calls to Circumscribe fails, the function
// returns 'false'.
template <typename Real>
bool ApproximateEllipseByArcs(Real a, Real b, int numArcs,
std::vector<Vector2<Real>>& points, std::vector<Vector2<Real>>& centers,
std::vector<Real>& radii)
{
if (numArcs < 2 || a == b)
{
// At least 2 arcs are required. The ellipse cannot already be a
// circle.
points.clear();
centers.clear();
radii.clear();
return false;
}
points.resize(numArcs + 1);
centers.resize(numArcs);
radii.resize(numArcs);
// Compute intermediate ellipse quantities.
Real a2 = a * a, b2 = b * b, ab = a * b;
Real invB2mA2 = (Real)1 / (b2 - a2);
// Compute the endpoints of the ellipse in the first quadrant. The
// points are generated in counterclockwise order.
points[0] = { a, (Real)0 };
points[numArcs] = { (Real)0, b };
// Compute the curvature at the endpoints. These are used when
// computing the arcs.
Real curv0 = a / b2;
Real curv1 = b / a2;
// Select the ellipse points based on curvature properties.
Real invNumArcs = (Real)1 / numArcs;
for (int i = 1; i < numArcs; ++i)
{
// The curvature at a new point is a weighted average of curvature
// at the endpoints.
Real weight1 = static_cast<Real>(i) * invNumArcs;
Real weight0 = (Real)1 - weight1;
Real curv = weight0 * curv0 + weight1 * curv1;
// Compute point having this curvature.
Real tmp = std::pow(ab / curv, (Real)2 / (Real)3);
points[i][0] = a * std::sqrt(std::fabs((tmp - a2) * invB2mA2));
points[i][1] = b * std::sqrt(std::fabs((tmp - b2) * invB2mA2));
}
// Compute the arc at (a,0).
Circle2<Real> circle;
Vector2<Real> const& p0 = points[0];
Vector2<Real> const& p1 = points[1];
if (!Circumscribe(Vector2<Real>{ p1[0], -p1[1] }, p0, p1, circle))
{
// This should not happen for the arc-fitting algorithm.
points.clear();
centers.clear();
radii.clear();
return false;
}
centers[0] = circle.center;
radii[0] = circle.radius;
// Compute arc at (0,b).
int last = numArcs - 1;
Vector2<Real> const& pNm1 = points[last];
Vector2<Real> const& pN = points[numArcs];
if (!Circumscribe(Vector2<Real>{ -pNm1[0], pNm1[1] }, pN, pNm1, circle))
{
// This should not happen for the arc-fitting algorithm.
points.clear();
centers.clear();
radii.clear();
return false;
}
centers[last] = circle.center;
radii[last] = circle.radius;
// Compute arcs at intermediate points between (a,0) and (0,b).
for (int iM = 0, i = 1, iP = 2; i < last; ++iM, ++i, ++iP)
{
Circumscribe(points[iM], points[i], points[iP], circle);
centers[i] = circle.center;
radii[i] = circle.radius;
}
return true;
}
}