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403 lines
16 KiB
403 lines
16 KiB
#include <cassert>
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#include "internal_api.hpp"
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#include "globals.hpp"
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#include "internal_primitive_desc.hpp"
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#include "internal_structs.hpp"
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/* internal global variables for blobtree */
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std::vector<blobtree_t, tbb::tbb_allocator<blobtree_t>> structures{};
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std::vector<primitive_node_t, tbb::tbb_allocator<primitive_node_t>> primitives{};
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std::stack<uint32_t, std::deque<uint32_t, tbb::tbb_allocator<uint32_t>>> free_structure_list{};
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/* =============================================================================================
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* basic functionalities
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* ============================================================================================= */
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BS_API size_t blobtree_get_node_count(uint32_t index) noexcept { return structures[index].nodes.size(); }
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BS_API std::vector<uint32_t, tbb::tbb_allocator<uint32_t>> blobtree_get_leaf_nodes(uint32_t index) noexcept
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{
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return structures[index].leaf_index;
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}
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BS_API node_t& blobtree_get_node(const virtual_node_t& node) noexcept
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{
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return structures[node.main_index].nodes[node.inner_index];
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}
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BS_API size_t get_primitive_count() noexcept { return primitives.size(); }
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BS_API const primitive_node_t& get_primitive_node(uint32_t index) noexcept
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{
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assert(index < primitives.size());
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return primitives[index];
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}
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void shrink_primitives() { primitives.shrink_to_fit(); }
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virtual_node_t copy(virtual_node_t old_node, virtual_node_t new_node)
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{
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assert(old_node.main_index != new_node.main_index);
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// Copy a tree and its subtrees to a temporary tree
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auto temp = structures[old_node.main_index];
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// Update all index
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const auto size = static_cast<uint32_t>(structures[new_node.main_index].nodes.size());
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for (uint32_t i = 0; i < temp.nodes.size(); i++) {
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if (!node_is_parent_null(temp.nodes[i])) node_fetch_parent_index(temp.nodes[i]) += size;
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if (!node_is_left_child_null(temp.nodes[i])) node_fetch_left_child_index(temp.nodes[i]) += size;
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if (!node_is_right_child_null(temp.nodes[i])) node_fetch_right_child_index(temp.nodes[i]) += size;
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}
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for (uint32_t i = 0; i < temp.leaf_index.size(); i++) { temp.leaf_index[i] += size; }
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// Copy the updated index tree to the array at the new location
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structures[new_node.main_index].nodes.insert(structures[new_node.main_index].nodes.end(),
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temp.nodes.begin(),
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temp.nodes.end());
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structures[new_node.main_index].leaf_index.insert(structures[new_node.main_index].leaf_index.end(),
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temp.leaf_index.begin(),
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temp.leaf_index.end());
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return virtual_node_t{new_node.main_index, old_node.inner_index + size};
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}
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BS_API void free_sub_blobtree(uint32_t index) noexcept
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{
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// 这里尽量打标记,延迟修改和删除
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free_structure_list.push(index);
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}
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BS_API void clear_blobtree() noexcept
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{
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structures.clear();
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primitives.clear();
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while (!free_structure_list.empty()) free_structure_list.pop();
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}
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/* =============================================================================================
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* geometry generation
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* ============================================================================================= */
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virtual_node_t push_primitive_node(primitive_node_t&& primitive_node)
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{
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primitives.emplace_back(primitive_node);
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primitive_node.desc =
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nullptr; // NOTE: primitives.back().desc and primitive_node.desc share same memory, so when this
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// function returns, primitive_node.desc will be invalidated, so as primitives.back().desc, which outputs
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// errors. Thus, we manually set primitive_node.desc to nullptr to avoid this problem.
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node_t node{standard_new_node};
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node_fetch_primitive_index(node) = static_cast<uint32_t>(primitives.size() - 1);
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auto& tree = structures.emplace_back();
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tree.nodes.emplace_back(std::move(node));
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tree.leaf_index.emplace_back(0);
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return virtual_node_t{static_cast<uint32_t>(structures.size() - 1), 0};
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}
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BS_API virtual_node_t blobtree_new_virtual_node(const legal_primitive_descriptor_t& desc)
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{
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return push_primitive_node(primitive_node_t{desc});
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}
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BS_API virtual_node_t blobtree_new_virtual_node(legal_primitive_descriptor_t&& desc)
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{
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return push_primitive_node(primitive_node_t{std::move(desc)});
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}
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BS_API void blobtree_free_virtual_node(const virtual_node_t& node) { free_sub_blobtree(node.main_index); }
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/* =============================================================================================
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* tree node operations
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* ============================================================================================= */
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BS_API bool virtual_node_set_parent(const virtual_node_t& node, const virtual_node_t& parent)
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{
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auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
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// The node's parent is not empty
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if (!node_is_parent_null(node_in_tree)) { return false; }
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auto& parent_in_tree = structures[parent.main_index].nodes[parent.inner_index];
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auto parent_inner_index = parent.inner_index;
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// not on the same tree
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if (node.main_index != parent.main_index) {
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auto new_parent = copy(parent, node);
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parent_in_tree = structures[new_parent.main_index].nodes[new_parent.inner_index];
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parent_inner_index = new_parent.inner_index;
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}
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auto parent_left_child = node_fetch_left_child_index(parent_in_tree);
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auto parent_right_child = node_fetch_right_child_index(parent_in_tree);
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// set parent index
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node_fetch_parent_index(node_in_tree) = parent_inner_index;
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// The parent's left child is empty
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if (node_is_left_child_null(node_in_tree)) {
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parent_left_child = node.inner_index;
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return true;
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}
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// The parent's right child is empty
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else if (node_is_right_child_null(node_in_tree)) {
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parent_right_child = node.inner_index;
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return true;
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}
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return false;
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}
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BS_API bool virtual_node_set_left_child(const virtual_node_t& node, const virtual_node_t& child)
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{
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auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
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// The child's parent is not empty
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if (!node_is_parent_null(node_in_tree)) { return false; }
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// The node's left child is not empty
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if (!node_is_left_child_null(node_in_tree)) { return false; }
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auto node_left_child = node_fetch_left_child_index(node_in_tree);
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auto node_right_child = node_fetch_right_child_index(node_in_tree);
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// On the same tree
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if (node.main_index == child.main_index) {
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auto& child_in_tree = structures[child.main_index].nodes[child.inner_index];
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node_fetch_parent_index(child_in_tree) = node.inner_index;
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node_left_child = child.inner_index;
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} else {
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auto new_child = copy(child, node);
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auto& child_in_tree = structures[new_child.main_index].nodes[new_child.inner_index];
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node_fetch_parent_index(child_in_tree) = node.inner_index;
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node_left_child = new_child.inner_index;
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}
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return true;
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}
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BS_API bool virtual_node_set_right_child(const virtual_node_t& node, const virtual_node_t& child)
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{
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auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
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// The child's parent is not empty
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if (!node_is_parent_null(node_in_tree)) { return false; }
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// The node's right child is not empty
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if (!node_is_right_child_null(node_in_tree)) { return false; }
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auto node_left_child = node_fetch_left_child_index(node_in_tree);
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auto node_right_child = node_fetch_right_child_index(node_in_tree);
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// On the same tree
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if (node.main_index == child.main_index) {
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auto& child_in_tree = structures[child.main_index].nodes[child.inner_index];
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node_fetch_parent_index(child_in_tree) = node.inner_index;
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node_right_child = child.inner_index;
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} else {
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auto new_child = copy(child, node);
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auto& child_in_tree = structures[new_child.main_index].nodes[new_child.inner_index];
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node_fetch_parent_index(child_in_tree) = node.inner_index;
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node_right_child = new_child.inner_index;
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}
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return true;
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}
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BS_API bool virtual_node_add_child(const virtual_node_t& node, const virtual_node_t& child)
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{
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if (virtual_node_set_left_child(node, child)) {
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return true;
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} else if (virtual_node_set_right_child(node, child)) {
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return true;
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}
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return false;
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}
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BS_API bool virtual_node_remove_child(const virtual_node_t& node, const virtual_node_t& child)
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{
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if (node.main_index != child.main_index) { return false; }
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auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
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auto node_left_child = node_fetch_left_child_index(node_in_tree);
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auto node_right_child = node_fetch_right_child_index(node_in_tree);
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if (node_left_child == child.inner_index) {
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node_left_child = 0xFFFFFFFFu;
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blobtree_free_virtual_node(child);
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return true;
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} else if (node_right_child == child.inner_index) {
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node_right_child = 0xFFFFFFFFu;
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blobtree_free_virtual_node(child);
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return true;
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}
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return false;
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}
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/* =============================================================================================
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* geometry operations
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* ============================================================================================= */
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static inline void virtual_node_boolean_op(virtual_node_t& node1, const virtual_node_t& node2, eNodeOperation op)
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{
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auto new_node2 = copy(node2, node1);
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auto& inserted_node = structures[node1.main_index].nodes.emplace_back(standard_new_node);
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node_fetch_is_primitive(inserted_node) = false;
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// weird bug: need to force cast, or it will be treated as uint32_t instead of eNodeOperation
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node_fetch_operation(inserted_node) = (eNodeOperation)op;
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node_fetch_left_child_index(inserted_node) = node1.inner_index;
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node_fetch_right_child_index(inserted_node) = new_node2.inner_index;
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uint32_t parent_index = structures[node1.main_index].nodes.size() - 1;
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node_fetch_parent_index(structures[node1.main_index].nodes[node1.inner_index]) = parent_index;
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node_fetch_parent_index(structures[new_node2.main_index].nodes[new_node2.inner_index]) = parent_index;
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node1.inner_index = parent_index;
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}
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BS_API void virtual_node_boolean_union(virtual_node_t& node1, const virtual_node_t& node2)
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{
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virtual_node_boolean_op(node1, node2, eNodeOperation::unionOp);
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}
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BS_API void virtual_node_boolean_intersect(virtual_node_t& node1, const virtual_node_t& node2)
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{
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virtual_node_boolean_op(node1, node2, eNodeOperation::intersectionOp);
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}
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BS_API void virtual_node_boolean_difference(virtual_node_t& node1, const virtual_node_t& node2)
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{
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virtual_node_boolean_op(node1, node2, eNodeOperation::differenceOp);
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}
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void offset_primitive(primitive_node_t& node, const Eigen::Vector3d& offset)
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{
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auto offset_point = [](Eigen::Ref<Eigen::Vector3d> point, const Eigen::Ref<const Eigen::Vector3d>& offset) {
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point += offset;
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};
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auto type = node.type;
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switch (type) {
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case PRIMITIVE_TYPE_CONSTANT: {
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break;
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}
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case PRIMITIVE_TYPE_PLANE: {
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auto desc = static_cast<internal::plane*>(node.desc);
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offset_point(desc->point, offset);
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break;
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}
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case PRIMITIVE_TYPE_SPHERE: {
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auto desc = static_cast<internal::sphere*>(node.desc);
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offset_point(desc->center, offset);
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break;
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}
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case PRIMITIVE_TYPE_CYLINDER: {
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auto desc = static_cast<internal::cylinder*>(node.desc);
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offset_point(desc->bottom_center, offset);
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break;
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}
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case PRIMITIVE_TYPE_CONE: {
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auto desc = static_cast<internal::cone*>(node.desc);
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offset_point(desc->top_center, offset);
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offset_point(desc->bottom_center, offset);
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break;
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}
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case PRIMITIVE_TYPE_BOX: {
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auto desc = static_cast<internal::box*>(node.desc);
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offset_point(desc->center, offset);
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break;
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}
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case PRIMITIVE_TYPE_MESH: {
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auto desc = static_cast<internal::mesh*>(node.desc);
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for (auto& v : desc->vertices) v += offset;
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break;
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}
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case PRIMITIVE_TYPE_EXTRUDE_POLYLINE: {
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auto desc = static_cast<internal::extrude_polyline*>(node.desc);
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auto& matrix_handle = desc->axis_to_world.matrix();
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matrix_handle.col(3) += offset;
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break;
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}
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case PRIMITIVE_TYPE_EXTRUDE_HELIXLINE: {
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auto desc = static_cast<internal::extrude_helixline*>(node.desc);
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auto& matrix_handle = desc->axis_to_world.matrix();
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matrix_handle.col(3) += offset;
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break;
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}
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}
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node.aabb.min() += offset;
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node.aabb.max() += offset;
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}
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BS_API void virtual_node_offset(virtual_node_t& node, const raw_vector3d_t& direction, const double length)
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{
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raw_vector3d_t offset = {direction.x * length, direction.y * length, direction.z * length};
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virtual_node_offset(node, offset);
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}
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BS_API void virtual_node_offset(virtual_node_t& node, const raw_vector3d_t& offset)
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{
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Eigen::Map<const Eigen::Vector3d> offset_(&offset.x);
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auto& all_leaf = structures[node.main_index].leaf_index;
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for (const auto& leaf_index : structures[node.main_index].leaf_index) {
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auto& primitive_node = structures[node.main_index].nodes[leaf_index];
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const uint32_t primitive_index = node_fetch_primitive_index(primitive_node);
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offset_primitive(primitives[primitive_index], offset_);
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}
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}
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BS_API void virtual_node_split(virtual_node_t& node, raw_vector3d_t base_point, raw_vector3d_t normal)
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{
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plane_descriptor_t descriptor;
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descriptor.normal = raw_vector3d_t{normal.x * -1, normal.y * -1, normal.z * -1};
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descriptor.point = base_point;
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auto plane = blobtree_new_virtual_node(descriptor);
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virtual_node_boolean_intersect(node, plane);
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}
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/* =============================================================================================
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* node replacement operations
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* ============================================================================================= */
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bool replace_primitive_node(const virtual_node_t& node, primitive_node_t&& new_primitive_node)
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{
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auto& node_in_tree = structures[node.main_index].nodes[node.inner_index];
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if (!node_fetch_is_primitive(node_in_tree)) { return false; }
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const uint32_t primitive_index = node_fetch_primitive_index(node_in_tree);
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auto& primitive = primitives[primitive_index];
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primitive.~primitive_node_t();
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primitive = std::move(new_primitive_node);
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return true;
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}
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BS_API bool virtual_node_replace_primitive(const virtual_node_t& node, const legal_primitive_descriptor_t& desc)
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{
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return replace_primitive_node(node, primitive_node_t{desc});
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}
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BS_API bool virtual_node_replace_primitive(const virtual_node_t& node, legal_primitive_descriptor_t&& desc)
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{
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return replace_primitive_node(node, primitive_node_t{std::move(desc)});
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}
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/* =============================================================================================
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* evaluation proxy operations
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* ============================================================================================= */
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BS_API double evaluate_sdf(uint32_t index, const Eigen::Ref<const Eigen::Vector3d>& point)
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{
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const auto& primitive = primitives[index];
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return primitive.evaluate_sdf(point);
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}
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