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{
"scene_type": "distance_barrier_rb_problem",
"solver": "ipc_solver",
"timestep": 0.01,
"max_time": 10,
"distance_barrier_constraint": {
"initial_barrier_activation_distance": 1e-3
},
"rigid_body_problem": {
"coefficient_restitution": -1,
"gravity": [0, -9.8, 0],
"rigid_bodies": [{
"mesh": "cube.obj",
"position": [1.5, 1, 0],
"rotation": [359, 49, 352]
}, {
"mesh": "cube.obj",
"position": [-1.5, 3, 0],
"rotation": [260, 64, 11]
}, {
"mesh": "cube.obj",
"position": [0, 5, 1.5],
"rotation": [83, 1, 62]
}, {
"mesh": "cube.obj",
"position": [0, 7, -1.5],
"rotation": [25, 217, 278]
}, {
"mesh": "cube.obj",
"position": [0, 9, 0],
"rotation": [82, 50, 47]
}, {
"mesh": "plane.obj",
"is_dof_fixed": [true, true, true, true, true, true],
"position": [0, -1, 0]
}]
}
}