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{
"scene_type": "distance_barrier_rb_problem",
"solver": "ipc_solver",
"timestep": 0.01,
"max_time": 2.5,
"distance_barrier_constraint": {
"initial_barrier_activation_distance": 1e-3
},
"ipc_solver": {
"velocity_conv_tol": 1e-2
},
"friction_constraints": {
"iterations": -1
},
"rigid_body_problem": {
"coefficient_restitution": -1,
"coefficient_friction": 5e-2,
"gravity": [0, -9.8, 0],
"rigid_bodies": [{
"mesh": "cube.obj",
"position": [-3, 0, 0],
"linear_velocity": [10, 0, 0]
}, {
"mesh": "plane.obj",
"is_dof_fixed": true,
"position": [0, -0.5005, -3],
"rotation": [0, 0, 0],
"scale": [2, 1, -1]
}]
}
}