{ "scene_type": "distance_barrier_rb_problem", "timestep": 0.01, "max_time": 3.0, "distance_barrier_constraint": {}, "rigid_body_problem": { "coefficient_restitution": -1, "gravity": [0, -9.81, 0], "rigid_bodies": [{ "mesh": "cube.obj", "position": [0, 0, 0], "scale": [15, 1, 1], "density": 500, "is_dof_fixed": [true, true, true, true, true, false] }, { "mesh": "cube.obj", "position": [7, 6, 0], "scale": [3, 3, 3], "density": 7680 }] } }