{ "scene_type": "distance_barrier_rb_problem", "solver": "ipc_solver", "max_time": 10, "timestep": 1e-2, "distance_barrier_constraint": { "initial_barrier_activation_distance": 1e-4 }, "rigid_body_problem": { "coefficient_restitution": -1, "gravity": [0, 0, 0], "rigid_bodies": [{ "mesh": "cube.obj", "position": [0, 0, 0], "rotation": [0, 0, 0], "#angular_velocity": [0, 114591.5590262, 0], "angular_velocity": [0, 180, 0], "torque": [0, 0, 0], "density": 7680 }, { "mesh": "plane.obj", "position": [2, -0.5001, -2], "is_dof_fixed": true }] } }