{ "scene_type": "distance_barrier_rb_problem", "rigid_body_problem": { "rigid_bodies": [ { "vertices": [ [ 0, 0 ], [ 2, 0 ], [ 2, 3 ], [ 5, 3 ], [ 5, 5 ], [ 0, 5 ] ], "edges": [ [ 0, 1 ], [ 1, 2 ], [ 2, 3 ], [ 3, 4 ], [ 4, 5 ], [ 5, 0 ] ], "linear_velocity": [ 0.0, 0.0 ], "angular_velocity": [ 0.0 ] } ] } }