{ "scene_type": "distance_barrier_rb_problem", "timestep": 0.01, "max_time": 5, "rigid_body_problem": { "coefficient_restitution": -1, "gravity": [0, -9.8, 0], "rigid_bodies": [{ "mesh": "tet-perp.obj", "position": [0, 0.5, 0], "rotation": [0, 0, 0], "linear_velocity": [0, 0, 0], "angular_velocity": [0, 0, 0] }, { "mesh": "tet-perp.obj", "position": [0, -0.5, 0], "rotation": [0, 0, 0], "is_dof_fixed": [true, true, true, true, true, true] }] } }