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147 lines
5.0 KiB
147 lines
5.0 KiB
2 years ago
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/*
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* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../Framework/Test.h"
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#include "AddPair.h"
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#include "ApplyForce.h"
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#include "BasicSliderCrank.h"
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#include "BodyTypes.h"
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#include "Breakable.h"
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#include "Bridge.h"
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#include "BulletTest.h"
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#include "Cantilever.h"
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#include "Car.h"
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#include "Chain.h"
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#include "CharacterCollision.h"
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#include "CollisionFiltering.h"
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#include "CollisionProcessing.h"
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#include "CompoundShapes.h"
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#include "Confined.h"
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#include "ContinuousTest.h"
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#include "ConvexHull.h"
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#include "ConveyorBelt.h"
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#include "DistanceTest.h"
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#include "Dominos.h"
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#include "DumpShell.h"
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#include "DynamicTreeTest.h"
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#include "EdgeShapes.h"
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#include "EdgeTest.h"
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#include "Gears.h"
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#include "GroundPlane.h"
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#include "HeavyOnLight.h"
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#include "HeavyOnLightTwo.h"
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#include "JSONExample.h"
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#include "LineStack.h"
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#include "Mobile.h"
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#include "MobileBalanced.h"
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#include "MotorJoint.h"
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#include "OneSidedPlatform.h"
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#include "Pinball.h"
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#include "PolyCollision.h"
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#include "PolyShapes.h"
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#include "Prismatic.h"
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#include "Pulleys.h"
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#include "Pyramid.h"
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#include "RayCast.h"
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#include "Revolute.h"
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#include "RopeJoint.h"
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#include "Saw.h"
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#include "SensorTest.h"
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#include "ShapeCast.h"
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#include "ShapeEditing.h"
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#include "SliderCrank.h"
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#include "SphereStack.h"
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#include "TheoJansen.h"
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#include "Tiles.h"
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#include "TimeOfImpact.h"
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#include "Tumbler.h"
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#include "VaryingFriction.h"
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#include "VaryingRestitution.h"
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#include "VerticalStack.h"
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#include "Web.h"
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// My Additional Tests
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#include "ChainLinks.h"
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// clang-format off
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TestEntry g_testEntries[] = {
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{ "JSON", JSONExample::Create },
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{ "Chain Links", ChainLinks::Create },
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// { "Simple Chain Links", SimpleChainLinks::Create },
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{ "Simple Chain Links", ChainLinks::CreateThin },
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{ "Saw", Saw::Create },
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{ "Ground Plane", GroundPlane::Create },
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{ "Line Stack", LineStack::Create },
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{ "Shape Cast", ShapeCast::Create },
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{ "Time of Impact", TimeOfImpact::Create },
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{ "Character Collision", CharacterCollision::Create },
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{ "Tiles", Tiles::Create },
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{ "Heavy on Light", HeavyOnLight::Create },
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{ "Heavy on Light Two", HeavyOnLightTwo::Create },
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{ "Vertical Stack", VerticalStack::Create },
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{ "Basic Slider Crank", BasicSliderCrank::Create },
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{ "Slider Crank", SliderCrank::Create },
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{ "Sphere Stack", SphereStack::Create },
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{ "Convex Hull", ConvexHull::Create },
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{ "Tumbler", Tumbler::Create },
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{ "Ray-Cast", RayCast::Create },
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{ "Dump Shell", DumpShell::Create },
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{ "Apply Force", ApplyForce::Create },
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{ "Continuous Test", ContinuousTest::Create },
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{ "Motor Joint", MotorJoint::Create },
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{ "One-Sided Platform", OneSidedPlatform::Create },
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{ "Mobile", Mobile::Create },
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{ "MobileBalanced", MobileBalanced::Create },
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{ "Conveyor Belt", ConveyorBelt::Create },
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{ "Gears", Gears::Create },
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{ "Varying Restitution", VaryingRestitution::Create },
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{ "Cantilever", Cantilever::Create },
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{ "Edge Test", EdgeTest::Create },
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{ "Body Types", BodyTypes::Create },
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{ "Shape Editing", ShapeEditing::Create },
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{ "Car", Car::Create },
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{ "Prismatic", Prismatic::Create },
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{ "Revolute", Revolute::Create },
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{ "Pulleys", Pulleys::Create },
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{ "Polygon Shapes", PolyShapes::Create },
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{ "Web", Web::Create },
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{ "RopeJoint", RopeJoint::Create },
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{ "Pinball", Pinball::Create },
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{ "Bullet Test", BulletTest::Create },
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{ "Confined", Confined::Create },
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{ "Pyramid", Pyramid::Create },
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{ "Theo Jansen's Walker", TheoJansen::Create },
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{ "Edge Shapes", EdgeShapes::Create },
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{ "PolyCollision", PolyCollision::Create },
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{ "Bridge", Bridge::Create },
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{ "Breakable", Breakable::Create },
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{ "Chain", Chain::Create },
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{ "Collision Filtering", CollisionFiltering::Create },
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{ "Collision Processing", CollisionProcessing::Create },
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{ "Compound Shapes", CompoundShapes::Create },
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{ "Distance Test", DistanceTest::Create },
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{ "Dominos", Dominos::Create },
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{ "Dynamic Tree", DynamicTreeTest::Create },
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{ "Sensor Test", SensorTest::Create },
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{ "Varying Friction", VaryingFriction::Create },
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{ "Add Pair Stress Test", AddPair::Create },
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{ NULL, NULL }
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};
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// clang-format on
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