#include "implicit_point.h" int main(int argc, char *argv[]) { initFPU(); explicitPoint2D a(1, 1), b(3, 3), c(2, 1), d(1, 2); implicitPoint2D_SSI i(a, b, c, d); if (genericPoint::orient2D(a, i, b) == 0) std::cout << "Collinear\n"; else std::cout << "Not collinear\n"; return 0; }