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139 lines
5.6 KiB
139 lines
5.6 KiB
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef IGL_TRIANGLE_TRIANGLE_ADJACENCY_H
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#define IGL_TRIANGLE_TRIANGLE_ADJACENCY_H
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#include "igl_inline.h"
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#include <Eigen/Core>
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#include <vector>
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namespace igl
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{
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// Constructs the triangle-triangle adjacency matrix for a given
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// mesh (V,F).
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//
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// Inputs:
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// F #F by simplex_size list of mesh faces (must be triangles)
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// Outputs:
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// TT #F by #3 adjacent matrix, the element i,j is the id of the triangle
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// adjacent to the j edge of triangle i
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// TTi #F by #3 adjacent matrix, the element i,j is the id of edge of the
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// triangle TT(i,j) that is adjacent with triangle i
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//
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// NOTE: the first edge of a triangle is [0,1] the second [1,2] and the third
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// [2,3]. this convention is DIFFERENT from
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// cotmatrix_entries.h/edge_lengths.h/etc. To fix this you could use:
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// // Fix mis-match convention
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// {
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// Eigen::PermutationMatrix<3,3> perm(3);
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// perm.indices() = Eigen::Vector3i(1,2,0);
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// TT = (TT*perm).eval();
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// TTi = (TTi*perm).eval();
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// for(int i=0;i<TTi.rows();i++)
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// for(int j=0;j<TTi.cols();j++)
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// TTi(i,j)=TTi(i,j)==-1?-1:(TTi(i,j)+3-1)%3;
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// }
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template <typename DerivedF, typename DerivedTT, typename DerivedTTi>
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IGL_INLINE void triangle_triangle_adjacency(
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const Eigen::MatrixBase<DerivedF>& F,
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Eigen::PlainObjectBase<DerivedTT>& TT,
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Eigen::PlainObjectBase<DerivedTTi>& TTi);
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template <typename DerivedF, typename DerivedTT>
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IGL_INLINE void triangle_triangle_adjacency(
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const Eigen::MatrixBase<DerivedF>& F,
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Eigen::PlainObjectBase<DerivedTT>& TT);
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// Preprocessing
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template <typename DerivedF, typename TTT_type>
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IGL_INLINE void triangle_triangle_adjacency_preprocess(
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const Eigen::MatrixBase<DerivedF>& F,
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std::vector<std::vector<TTT_type> >& TTT);
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// Extract the face adjacencies
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template <typename DerivedF, typename TTT_type, typename DerivedTT>
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IGL_INLINE void triangle_triangle_adjacency_extractTT(
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const Eigen::MatrixBase<DerivedF>& F,
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std::vector<std::vector<TTT_type> >& TTT,
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Eigen::PlainObjectBase<DerivedTT>& TT);
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// Extract the face adjacencies indices (needed for fast traversal)
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template <typename DerivedF, typename TTT_type, typename DerivedTTi>
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IGL_INLINE void triangle_triangle_adjacency_extractTTi(
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const Eigen::MatrixBase<DerivedF>& F,
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std::vector<std::vector<TTT_type> >& TTT,
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Eigen::PlainObjectBase<DerivedTTi>& TTi);
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// Adjacency list version, which works with non-manifold meshes
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//
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// Inputs:
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// F #F by 3 list of triangle indices
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// Outputs:
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// TT #F by 3 list of lists so that TT[i][c] --> {j,k,...} means that
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// faces j and k etc. are edge-neighbors of face i on face i's edge
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// opposite corner c
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// TTj #F list of lists so that TTj[i][c] --> {j,k,...} means that face
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// TT[i][c][0] is an edge-neighbor of face i incident on the edge of face
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// TT[i][c][0] opposite corner j, and TT[i][c][1] " corner k, etc.
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template <
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typename DerivedF,
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typename TTIndex,
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typename TTiIndex>
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IGL_INLINE void triangle_triangle_adjacency(
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const Eigen::MatrixBase<DerivedF> & F,
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std::vector<std::vector<std::vector<TTIndex> > > & TT,
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std::vector<std::vector<std::vector<TTiIndex> > > & TTi);
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template < typename DerivedF, typename TTIndex>
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IGL_INLINE void triangle_triangle_adjacency(
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const Eigen::MatrixBase<DerivedF> & F,
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std::vector<std::vector<std::vector<TTIndex> > > & TT);
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// Wrapper with bool to choose whether to compute TTi (this prototype should
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// be "hidden").
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template <
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typename DerivedF,
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typename TTIndex,
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typename TTiIndex>
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IGL_INLINE void triangle_triangle_adjacency(
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const Eigen::MatrixBase<DerivedF> & F,
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const bool construct_TTi,
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std::vector<std::vector<std::vector<TTIndex> > > & TT,
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std::vector<std::vector<std::vector<TTiIndex> > > & TTi);
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// Inputs:
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// E #F*3 by 2 list of all of directed edges in order (see
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// `oriented_facets`)
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// EMAP #F*3 list of indices into uE, mapping each directed edge to unique
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// undirected edge
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// uE2E #uE list of lists of indices into E of coexisting edges
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// See also: unique_edge_map, oriented_facets
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template <
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typename DerivedE,
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typename DerivedEMAP,
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typename uE2EType,
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typename TTIndex,
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typename TTiIndex>
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IGL_INLINE void triangle_triangle_adjacency(
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const Eigen::MatrixBase<DerivedE> & E,
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const Eigen::MatrixBase<DerivedEMAP> & EMAP,
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const std::vector<std::vector<uE2EType > > & uE2E,
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const bool construct_TTi,
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std::vector<std::vector<std::vector<TTIndex> > > & TT,
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std::vector<std::vector<std::vector<TTiIndex> > > & TTi);
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template <
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typename DerivedEMAP,
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typename DeriveduEC,
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typename DeriveduEE,
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typename TTIndex,
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typename TTiIndex>
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IGL_INLINE void triangle_triangle_adjacency(
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const Eigen::MatrixBase<DerivedEMAP> & EMAP,
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const Eigen::MatrixBase<DeriveduEC> & uEC,
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const Eigen::MatrixBase<DeriveduEE> & uEE,
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const bool construct_TTi,
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std::vector<std::vector<std::vector<TTIndex> > > & TT,
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std::vector<std::vector<std::vector<TTiIndex> > > & TTi);
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}
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#ifndef IGL_STATIC_LIBRARY
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# include "triangle_triangle_adjacency.cpp"
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#endif
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#endif
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