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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2022 Alec Jacobson <alecjacobson@gmail.com>
// Copyright (C) 2018 Jérémie Dumas <jeremie.dumas@ens-lyon.org>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_OPENGL_GLFW_IMGUI_IMGUIMENU_H
#define IGL_OPENGL_GLFW_IMGUI_IMGUIMENU_H
#include "ImGuiPlugin.h"
#include "ImGuiWidget.h"
#include "../../../igl_inline.h"
#include <memory>
namespace igl
{
namespace opengl
{
namespace glfw
{
namespace imgui
{
class ImGuiMenu : public ImGuiWidget
{
public:
IGL_INLINE virtual void init(Viewer *_viewer, ImGuiPlugin *_plugin) override;
IGL_INLINE virtual void shutdown() override;
IGL_INLINE virtual void draw() override;
// Can be overwritten by `callback_draw_viewer_window`
IGL_INLINE virtual void draw_viewer_window();
// Can be overwritten by `callback_draw_viewer_menu`
IGL_INLINE virtual void draw_viewer_menu();
// Can be overwritten by `callback_draw_custom_window`
IGL_INLINE virtual void draw_custom_window() { }
// Customizable callbacks
std::function<void(void)> callback_draw_viewer_window;
std::function<void(void)> callback_draw_viewer_menu;
std::function<void(void)> callback_draw_custom_window;
float menu_scaling()
{ return plugin->hidpi_scaling() / plugin->pixel_ratio(); }
};
}
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "ImGuiMenu.cpp"
#endif
#endif