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							34 lines
						
					
					
						
							1014 B
						
					
					
				
								// This file is part of libigl, a simple c++ geometry processing library.
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								// 
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								// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
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								// 
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								// This Source Code Form is subject to the terms of the Mozilla Public License 
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								// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
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								// obtain one at http://mozilla.org/MPL/2.0/.
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								#ifndef IGL_CIRCUMRADIUS_H
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								#define IGL_CIRCUMRADIUS_H
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								#include "igl_inline.h"
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								#include <Eigen/Core>
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								namespace igl
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								{
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								  // Compute the circumradius of each triangle in a mesh (V,F)
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								  //
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								  // Inputs:
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								  //   V  #V by dim list of mesh vertex positions
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								  //   F  #F by 3 list of triangle indices into V
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								  // Outputs:
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								  //   R  #F list of circumradius
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								  //
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								  template <
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								    typename DerivedV, 
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								    typename DerivedF,
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								    typename DerivedR>
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								  IGL_INLINE void circumradius(
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								    const Eigen::MatrixBase<DerivedV> & V, 
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								    const Eigen::MatrixBase<DerivedF> & F,
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								    Eigen::PlainObjectBase<DerivedR> & R);
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								}
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								#ifndef IGL_STATIC_LIBRARY
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								#  include "circumradius.cpp"
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								#endif
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								#endif
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