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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2020 Oded Stein <oded.stein@columbia.edu>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_AVERAGE_FROM_EDGES_ONTO_VERTICES_H
#define IGL_AVERAGE_FROM_EDGES_ONTO_VERTICES_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Move a scalar field defined on edges to vertices by averaging
//
// Input:
// F: triangle mesh connectivity
// E, oE: mapping from halfedges to edges and orientation as generated by
// orient_halfedges
// uE: scalar field defined on edges, one per edge
//
// Output:
// uV: scalar field defined on vertices
template<typename DerivedF,typename DerivedE,typename DerivedoE,
typename DeriveduE,typename DeriveduV>
IGL_INLINE void average_from_edges_onto_vertices(
const Eigen::MatrixBase<DerivedF> &F,
const Eigen::MatrixBase<DerivedE> &E,
const Eigen::MatrixBase<DerivedoE> &oE,
const Eigen::MatrixBase<DeriveduE> &uE,
Eigen::PlainObjectBase<DeriveduV> &uV);
}
#ifndef IGL_STATIC_LIBRARY
# include "average_from_edges_onto_vertices.cpp"
#endif
#endif