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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2020 Xiangyu Kong <xiangyu.kong@mail.utoronto.ca>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_DIRECT_DELTA_MUSH_H
#define IGL_DIRECT_DELTA_MUSH_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
#include <Eigen/Geometry>
#include <vector>
namespace igl {
// Computes Direct Delta Mesh Skinning (Variant 0) from "Direct Delta Mush
// Skinning and Variants"
//
// Inputs:
// V #V by 3 list of rest pose vertex positions
// T #T list of bone pose transformations
// Omega #V by #T*10 list of precomputated matrix values
// Outputs:
// U #V by 3 list of output vertex positions
template <
typename DerivedV,
typename DerivedOmega,
typename DerivedU>
IGL_INLINE void direct_delta_mush(
const Eigen::MatrixBase<DerivedV> & V,
const std::vector<
Eigen::Affine3d, Eigen::aligned_allocator<Eigen::Affine3d>
> & T, /* should eventually be templated more generally than double */
const Eigen::MatrixBase<DerivedOmega> & Omega,
Eigen::PlainObjectBase<DerivedU> & U);
// Precomputation
//
// Inputs:
// V #V by 3 list of rest pose vertex positions
// F #F by 3 list of triangle indices into rows of V
// W #V by #Edges list of weights
// p number of smoothing iterations
// lambda rotation smoothing step size
// kappa translation smoothness step size
// alpha translation smoothness blending weight
// Outputs:
// Omega #V by #T*10 list of precomputated matrix values
template <
typename DerivedV,
typename DerivedF,
typename DerivedW,
typename DerivedOmega>
IGL_INLINE void direct_delta_mush_precomputation(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedW> & W,
const int p,
const typename DerivedV::Scalar lambda,
const typename DerivedV::Scalar kappa,
const typename DerivedV::Scalar alpha,
Eigen::PlainObjectBase<DerivedOmega> & Omega);
} // namespace igl
#ifndef IGL_STATIC_LIBRARY
# include "direct_delta_mush.cpp"
#endif
#endif