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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "mesh_to_tetgenio.h"
// IGL includes
#include "../../matrix_to_list.h"
// STL includes
#include <cassert>
IGL_INLINE bool igl::copyleft::tetgen::mesh_to_tetgenio(
const std::vector<std::vector<REAL > > & V,
const std::vector<std::vector<int> > & F,
const std::vector<std::vector<REAL> > & H,
const std::vector<std::vector<REAL> > & R,
tetgenio & in)
{
using namespace std;
in.firstnumber = 0;
in.numberofpoints = V.size();
in.pointlist = new REAL[in.numberofpoints * 3];
//loop over points
for(size_t i = 0; i < (size_t)V.size(); i++)
{
assert(V[i].size() == 3);
in.pointlist[i*3+0] = V[i][0];
in.pointlist[i*3+1] = V[i][1];
in.pointlist[i*3+2] = V[i][2];
}
in.numberoffacets = F.size();
in.facetlist = new tetgenio::facet[in.numberoffacets];
in.facetmarkerlist = new int[in.numberoffacets];
// loop over face
for(size_t i = 0;i < (size_t)F.size(); i++)
{
in.facetmarkerlist[i] = i;
tetgenio::facet * f = &in.facetlist[i];
f->numberofpolygons = 1;
f->polygonlist = new tetgenio::polygon[f->numberofpolygons];
f->numberofholes = 0;
f->holelist = NULL;
tetgenio::polygon * p = &f->polygonlist[0];
p->numberofvertices = F[i].size();
p->vertexlist = new int[p->numberofvertices];
// loop around face
for(int j = 0;j < (int)F[i].size(); j++)
{
p->vertexlist[j] = F[i][j];
}
}
in.numberofholes = H.size();
in.holelist = new double[3 * in.numberofholes];
// loop over holes
for(size_t holeID = 0, nHoles = H.size(); holeID < nHoles; holeID++)
{
in.holelist[holeID * 3 + 0] = H[holeID][0];
in.holelist[holeID * 3 + 1] = H[holeID][1];
in.holelist[holeID * 3 + 2] = H[holeID][2];
}
in.numberofregions = R.size();
in.regionlist = new REAL[ 5 * in.numberofregions];
// loop over regions
for(size_t regionID = 0, nRegions = R.size(); regionID < nRegions; regionID++)
{
in.regionlist[regionID * 5 + 0] = R[regionID][0];
in.regionlist[regionID * 5 + 1] = R[regionID][1];
in.regionlist[regionID * 5 + 2] = R[regionID][2];
in.regionlist[regionID * 5 + 3] = R[regionID][3];
in.regionlist[regionID * 5 + 4] = R[regionID][4];
}
return true;
}
template <typename DerivedV, typename DerivedF, typename DerivedH, typename DerivedR>
IGL_INLINE bool igl::copyleft::tetgen::mesh_to_tetgenio(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedH>& H,
const Eigen::PlainObjectBase<DerivedR>& R,
tetgenio & in)
{
using namespace std;
vector<vector<REAL> > vV, vH, vR;
vector<vector<int> > vF;
matrix_to_list(V,vV);
matrix_to_list(F,vF);
matrix_to_list(H, vH);
matrix_to_list(R, vR);
return mesh_to_tetgenio(vV,vF,vH,vR,in);
}
IGL_INLINE bool igl::copyleft::tetgen::mesh_to_tetgenio(
const std::vector<std::vector<REAL > > & V,
const std::vector<std::vector<int> > & F,
tetgenio & in)
{
using namespace std;
// all indices start from 0
in.firstnumber = 0;
in.numberofpoints = V.size();
in.pointlist = new REAL[in.numberofpoints * 3];
// loop over points
for(int i = 0; i < (int)V.size(); i++)
{
assert(V[i].size() == 3);
in.pointlist[i*3+0] = V[i][0];
in.pointlist[i*3+1] = V[i][1];
in.pointlist[i*3+2] = V[i][2];
}
in.numberoffacets = F.size();
in.facetlist = new tetgenio::facet[in.numberoffacets];
in.facetmarkerlist = new int[in.numberoffacets];
// loop over face
for(int i = 0;i < (int)F.size(); i++)
{
in.facetmarkerlist[i] = i;
tetgenio::facet * f = &in.facetlist[i];
f->numberofpolygons = 1;
f->polygonlist = new tetgenio::polygon[f->numberofpolygons];
f->numberofholes = 0;
f->holelist = NULL;
tetgenio::polygon * p = &f->polygonlist[0];
p->numberofvertices = F[i].size();
p->vertexlist = new int[p->numberofvertices];
// loop around face
for(int j = 0;j < (int)F[i].size(); j++)
{
p->vertexlist[j] = F[i][j];
}
}
return true;
}
template <typename DerivedV, typename DerivedF>
IGL_INLINE bool igl::copyleft::tetgen::mesh_to_tetgenio(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
tetgenio & in)
{
using namespace std;
vector<vector<REAL> > vV;
vector<vector<int> > vF;
matrix_to_list(V,vV);
matrix_to_list(F,vF);
return mesh_to_tetgenio(vV,vF,in);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template bool igl::copyleft::tetgen::mesh_to_tetgenio<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, tetgenio&);
#endif