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#ifndef IGL_COPYLEFT_CGAL_COPLANAR_H
#define IGL_COPYLEFT_CGAL_COPLANAR_H
#include "../../igl_inline.h"
#include <Eigen/Core>
namespace igl
{
namespace copyleft
{
namespace cgal
{
// Test whether all points are on same plane.
//
// Inputs:
// V #V by 3 list of 3D vertex positions
// Returns true if all points lie on the same plane
template <typename DerivedV>
IGL_INLINE bool coplanar(
const Eigen::MatrixBase<DerivedV> & V);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "coplanar.cpp"
#endif
#endif