// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2022 Alec Jacobson <alecjacobson@gmail.com> // Copyright (C) 2018 Jérémie Dumas <jeremie.dumas@ens-lyon.org> // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_OPENGL_GLFW_IMGUI_IMGUIPLUGIN_H #define IGL_OPENGL_GLFW_IMGUI_IMGUIPLUGIN_H #include "../Viewer.h" #include "../ViewerPlugin.h" #include "../../../igl_inline.h" #include "ImGuiWidget.h" // Forward declarations struct ImGuiContext; namespace igl { namespace opengl { namespace glfw { namespace imgui { // Forward declaration of child widget abstract type class ImGuiWidget; class ImGuiPlugin : public igl::opengl::glfw::ViewerPlugin { protected: // Hidpi scaling to be used for text rendering. float hidpi_scaling_; // Ratio between the framebuffer size and the window size. // May be different from the hipdi scaling! float pixel_ratio_; // ImGui Context ImGuiContext * context_ = nullptr; public: // List of registered widgets std::vector<ImGuiWidget*> widgets; public: IGL_INLINE virtual void init(igl::opengl::glfw::Viewer *_viewer) override; IGL_INLINE void init_widgets(); IGL_INLINE virtual void reload_font(int font_size = 13); IGL_INLINE virtual void shutdown() override; IGL_INLINE virtual bool pre_draw() override; IGL_INLINE virtual bool post_draw() override; IGL_INLINE virtual void post_resize(int width, int height) override; IGL_INLINE virtual bool mouse_down(int button, int modifier) override; IGL_INLINE virtual bool mouse_up(int button, int modifier) override; IGL_INLINE virtual bool mouse_move(int mouse_x, int mouse_y) override; IGL_INLINE virtual bool mouse_scroll(float delta_y) override; // Keyboard IO IGL_INLINE virtual bool key_pressed(unsigned int key, int modifiers) override; IGL_INLINE virtual bool key_down(int key, int modifiers) override; IGL_INLINE virtual bool key_up(int key, int modifiers) override; IGL_INLINE void draw_text( const Eigen::Vector3d pos, const Eigen::Vector3d normal, const std::string &text, const Eigen::Vector4f color = Eigen::Vector4f(0,0,0.04,1)); // old default color IGL_INLINE float pixel_ratio(); IGL_INLINE float hidpi_scaling(); }; } } } } #ifndef IGL_STATIC_LIBRARY # include "ImGuiPlugin.cpp" #endif #endif