// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2022 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_PREDICATES_LEXICOGRAPHIC_TRIANGULATION_H #define IGL_PREDICATES_LEXICOGRAPHIC_TRIANGULATION_H #include "../igl_inline.h" #include namespace igl { namespace predicates { // Given a set of points in 2D, return a lexicographic triangulation of // these points using predicates. // // Inputs: // V #V by 2 list of vertex positions // Outputs: // F #F by 3 of faces in Delaunay triangulation. template< typename DerivedV, typename DerivedF > IGL_INLINE void lexicographic_triangulation( const Eigen::MatrixBase& V, Eigen::PlainObjectBase& F); } } #ifndef IGL_STATIC_LIBRARY # include "lexicographic_triangulation.cpp" #endif #endif