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/*
* @File Created: 2022-11-26, 16:52:29
* @Last Modified: 2022-11-26, 18:51:06
* @Author: forty-twoo
* @Copyright (c) 2022, Caiyue Li(li_caiyue@zju.edu.cn), All rights reserved.
*/
#include <igl/opengl/glfw/Viewer.h>
#include <tinynurbs/tinynurbs.h>
#include "bvh.hpp"
#include "show_libigl.hpp"
#include "intersection.hpp"
#include "newton.hpp"
igl::opengl::glfw::Viewer viewer;
int main(int argc, char* argv[])
{
viewer.data().point_size = 5;
tinynurbs::RationalCurve<double> crv1; // Planar curve using float32
crv1.control_points = { glm::vec3(-3, 0, 0), // std::vector of 3D points
glm::vec3(-1, 4, 0),
glm::vec3(1, -5, 0),
glm::vec3(2, 1, 0),
glm::vec3(4, -1, 0),
glm::vec3(6, 2, 0),
glm::vec3(8, 4, 0)
};
crv1.knots = { 0, 0, 0, 1, 2, 3, 4, 5, 5, 5 }; // std::vector of floats
crv1.degree = 2;
crv1.weights = { 1, 1, 1, 1, 1, 1, 1 };
ShowCurve_Igl(crv1, 500, YELLOW);
BVH_AABB bvh_curve1(12, 2, 100, crv1);
tinynurbs::RationalCurve<double> crv2; // Planar curve using float32
crv2.control_points = { glm::vec3(-4, 4, 0), // std::vector of 3D points
glm::vec3(-5, 2, 0),
glm::vec3(-4, 6, 0),
glm::vec3(-2, -5, 0),
glm::vec3(1, 8, 0),
glm::vec3(5, -7, 0)
};
crv2.knots = { 0, 0, 0, 1, 2, 3, 4, 4, 4 }; // std::vector of floats
crv2.degree = 2;
crv2.weights = { 1, 1, 1, 1, 1, 1 };
ShowCurve_Igl(crv2, 500, YELLOW);
BVH_AABB bvh_curve2(12, 2, 100, crv2);
double tstep1 = *(crv1.knots.end() - 1);
double tstep2 = *(crv2.knots.end() - 1);
bvh_curve1.Build_NurbsCurve(crv1, bvh_curve1.bvh_aabb_node, 0, 0, tstep1);
bvh_curve2.Build_NurbsCurve(crv2, bvh_curve2.bvh_aabb_node, 0, 0, tstep2);
//ShowBVHNode_Igl(bvh_curve1.bvh_aabb_node, WHITE);
//ShowBVHNode_Igl(bvh_curve2.bvh_aabb_node, GREEN);
std::vector<std::pair<BVH_AABB_NodePtr, BVH_AABB_NodePtr>> IstNodePtr;
if(CurveCurveBVHIntersect(bvh_curve1.bvh_aabb_node, bvh_curve2.bvh_aabb_node, IstNodePtr))
{
if(IstNodePtr.size() != 0)
std::cout << "Curve1 and Curve2 intersect!\n";
else
std::cout << "Curve1 and Curve2 not intersect!\n";
int idx = 0;
std::vector<glm::vec3> ansPoints;
for(auto it : IstNodePtr)
{
ShowAABB_Igl(it.first->bound, RED);
ShowAABB_Igl(it.second->bound, GREEN);
std::cout << "The " << idx++ << "th boxes pair lie on\n"
<< " min_point ("
<< it.first->bound.Bmin.x << ", " << it.first->bound.Bmin.y << ", " << it.first->bound.Bmin.z << ") , max_point (" << it.first->bound.Bmax.x << ", " << it.first->bound.Bmax.y << ", " << it.first->bound.Bmax.z << ")\n";
std::cout << " min_point ("
<< it.second->bound.Bmin.x << ", " << it.second->bound.Bmin.y << ", " << it.second->bound.Bmin.z << ") , max_point (" << it.second->bound.Bmax.x << ", " << it.second->bound.Bmax.y << ", " << it.second->bound.Bmax.z << ")\n";
auto itsPoint = newton_curve_curve(it.first, it.second, 1e-12, true);
std::cout << "\n\n\n";
//ȥ��
if(ansPoints.size() == 0)
ansPoints.push_back(itsPoint);
else
{
//����̫��������ͬһ����
glm::dvec3 delt = itsPoint - ansPoints[ansPoints.size() - 1];
double dis = std::sqrt(delt.x * delt.x + delt.y * delt.y + delt.z * delt.z);
if(dis > 1e-5)
{
ansPoints.push_back(itsPoint);
std::cout << "distance between last and now: ";
std::cout << std::setprecision(10) << dis << "\n";
}
}
}
for(auto it : ansPoints)
{
viewer.data().add_points(Eigen::RowVector3d(it.x, it.y, it.z), BLACK);
std::cout << "(" << it.x << "," << it.y << "," << it.z << ")" << std::endl;
}
}
/*
ShowCurve_Igl(viewer, crv, 100);
BVH_AABB bvh_curve(5, 2, 100);
double tstep = *(crv.knots.end() - 1);
bvh_curve.Build_NurbsCurve(crv, bvh_curve.bvh_aabb_node, 0, 0, tstep);
ShowBVHNode(viewer, bvh_curve.bvh_aabb_node);
*/
/*
double u = 0.5;
std::vector<double> basis = tinynurbs::bsplineBasis(crv.degree, tinynurbs::findSpan(crv.degree, crv.knots, u), crv.knots, u);
for (auto it : basis)
{
std::cout << it << std::endl;
}
*/
viewer.launch();
}