#ifndef SHOW_LIBIGL_H_ #define SHOW_LIBIGL_H_ #include "bvh.hpp" #include void ShowCurve_Igl(igl::opengl::glfw::Viewer &viewer, tinynurbs::RationalCurve &curve, double sampleNum); void ShowSurface_Igl(igl::opengl::glfw::Viewer &viewer, tinynurbs::RationalSurface &surface, double sampleNumU, double sampleNumV); void ShowBVHNode(igl::opengl::glfw::Viewer &viewer, BVH_AABB_NodePtr bvhNode); void ShowAABB(igl::opengl::glfw::Viewer &viewer, AABB bound); #endif