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#ifndef MEDUSA_BITS_DOMAINS_NURBSSHAPE_FWD_HPP_
#define MEDUSA_BITS_DOMAINS_NURBSSHAPE_FWD_HPP_
/**
* @file
* Declaration of NURBSShape class.
*
* @example test/domains/NURBSShape_test.cpp
*/
#include <medusa/Config.hpp>
#include <medusa/bits/domains/DomainShape_fwd.hpp>
#include <medusa/bits/types/Vec.hpp>
#include <medusa/bits/types/Range.hpp>
#include <medusa/bits/domains/NURBSPatch_fwd.hpp>
#include <medusa/bits/utils/randutils.hpp>
namespace mm
{
/**
* Implementation details of NURBSShape, contains structures for partial class specialization.
*/
namespace nurbs_shape_internal
{
/**
* Internal structure of NURBSShape that helps with partial class specialization.
* All of its functions have the same signature (apart from accepting a reference to NURBSShape)
* as the corresponding functions of NURBSShape. NURBSShape holds an instance of this class
* and calls its functions when specialized functions are requested.
*
* Note: partial class specialization can also be done by having a base class with functions,
* that are not specialized (NURBSShapeBase) and a fully specialized class (NURBSShape) that
* inherits from it. This approach was chosen to keep Medusa's class hierarchy cleaner.
*/
template <typename vec_t, typename param_vec_t>
struct NURBSShapeHelper
{
};
} // namespace nurbs_shape_internal
/**
* Class representing a shape made out of NURBS patches in an arbitrary dimensional space.
*
* @warning Currently only supports NURBS surfaces (2D domain) and NURBS
* curves (1D domain).
*
* Usage example:
* @snippet domains/NURBSShape_test.cpp NURBSShape usage example
*
* @tparam vec_t Vector type.
*
* @ingroup domains
*/
template <typename vec_t, typename param_vec_t>
class NURBSShape : public DomainShape<vec_t>
{
friend struct nurbs_shape_internal::NURBSShapeHelper<vec_t, param_vec_t>;
public:
typedef typename vec_t::scalar_t scalar_t; ///< Scalar type.
/// Store dimensionality.
enum
{ /** Dimensionality of space after projection. */ dim = vec_t::dim,
/** Dimensionality of space before projection. */ proj_dim = dim + 1,
/** Dimensionality of parametric space. */ param_dim = param_vec_t::dim };
typedef Vec<scalar_t, proj_dim> proj_vec_t; ///< Vector type before projection.
private:
Range<NURBSPatch<vec_t, param_vec_t>> patches; ///< Range of NURBS patches.
int max_points = 500000; ///< Maximal number of points generated in surface fill.
int seed_; ///< Seed for the random number generator.
int n_samples = 15; ///< Number of samples in surface fill.
scalar_t zeta = 1 - 1e-10; ///< Proximity tolerance in surface fill.
scalar_t epsilon = 0; ///< Evaluate normals slightly away from the boundary.
public:
/// Construct NURBSShape from a Range of patches.
NURBSShape(const Range<NURBSPatch<vec_t, param_vec_t>> &patches_in);
bool contains(const vec_t & /* point */) const override { return true; }
bool hasContains() const override { return false; }
std::pair<vec_t, vec_t> bbox() const override
{
assert_msg(false, "This function is not available for this shape. A"
"bounding box of its DomainDiscretization should be taken.");
return {};
}
DomainDiscretization<vec_t> discretizeBoundaryWithDensity(
const std::function<scalar_t(vec_t)> &, int) const override;
std::ostream &print(std::ostream &ostream) const override
{
return ostream << "NURBS shape made of " << patches.size() << " patches.";
}
NURBSShape *clone() const override
{
return new NURBSShape<vec_t, param_vec_t>(*this);
}
/** Maximal number of points generated in surface fill
* @warning The actual upper bound for number of points generated is maxPoints @f$\pm@f$
* numSamples.
*/
NURBSShape &maxPoints(int max_points)
{
this->max_points = max_points;
return *this;
}
/// Set custom seed for the random number generator.
NURBSShape &seed(int seed)
{
seed_ = seed;
return *this;
}
/** Set proximity tolerance in surface fill.
* A new candidate mush be at least `zeta*h(p)` away. It should hold that `0 < zeta < 1`.
*/
NURBSShape &proximityTolerance(scalar_t zeta);
/**
* Controls the number of generated candidates from each point in surface fill.
* For 2-D it is the actual number
* of candidates, for 3-D it is the number of candidates on the great circle. Its value
* is ignored in 1-D.
*/
NURBSShape &numSamples(int n_samples)
{
this->n_samples = n_samples;
return *this;
}
/**
* Calculate boundary normals `epsilon` times the size of domain away from the boundary.
* By default `epsilon = 0`. This can be useful if normals are undefined on the boundary.
* It should hold that `0 < epsilon < 1`.
*/
NURBSShape &boundaryProximity(scalar_t epsilon);
};
} // namespace mm
#endif // MEDUSA_BITS_DOMAINS_NURBSSHAPE_FWD_HPP_