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					32 lines
				
				1.6 KiB
			
		
		
			
		
	
	
					32 lines
				
				1.6 KiB
			| 
											2 years ago
										 | /// @ref core
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|  | /// @file glm/ext/matrix_double2x4_precision.hpp
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|  | 
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|  | #pragma once
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|  | #include "../detail/type_mat2x4.hpp"
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|  | 
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|  | namespace glm | ||
|  | { | ||
|  | 	/// @addtogroup core_matrix_precision
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|  | 	/// @{
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|  | 
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|  | 	/// 2 columns of 4 components matrix of double-precision floating-point numbers using low precision arithmetic in term of ULPs.
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|  | 	///
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|  | 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
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|  | 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
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|  | 	typedef mat<2, 4, double, lowp>		lowp_dmat2x4; | ||
|  | 
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|  | 	/// 2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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|  | 	///
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|  | 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
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|  | 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
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|  | 	typedef mat<2, 4, double, mediump>	mediump_dmat2x4; | ||
|  | 
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|  | 	/// 2 columns of 4 components matrix of double-precision floating-point numbers using medium precision arithmetic in term of ULPs.
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|  | 	///
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|  | 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
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|  | 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
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|  | 	typedef mat<2, 4, double, highp>	highp_dmat2x4; | ||
|  | 
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|  | 	/// @}
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|  | }//namespace glm
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