#pragma once #include #include #include namespace internal { struct cylinder_t final : primitive { void initialize(primitive_data_center_t &) override; void destroy() override; primitive_type get_type() const override { return PRIMITIVE_TYPE_CYLINDER; }; marked_subface_ptr_t cylinder_face{}; marked_subface_ptr_t bottom_plane{}; marked_subface_ptr_t top_plane{}; // why virtual? For special primitives like cylinder, it may have multiple parts. // The part with index 0 may not be the identity transform. // For example, the cylinder face has no z translation. // Note: The AABB of a cylinder is defined by the side surface, and z-axis scaling does not affect the side surface's radius. // The degeneracy (simplification) check for a cylinder only considers the first two rows of the transform matrix (x/y directions), // because scaling along z does not change the essential geometry of the cylinder side surface. // TODO: the better way is to redefine cylinder, make identity transform as the first part. const internal::transform_block &get_identity_local_to_world() const override; protected: void initialize(primitive_data_center_t &, const std::vector> &) override; marked_subface_ptr_t *get_subface() const override { return (marked_subface_ptr_t *)(&cylinder_face); } size_t get_subface_count() const override { return 3; } }; } // namespace internal