#pragma once #include namespace internal { // local: cylinder face x^2+y^2-1=0 // u: planar angle from x-axis to z-axis // v: depth/height from xz-plane to y-axis struct cylinder_face_t final : subface { }; } // namespace internal namespace detail { template <> struct hasher { // Q' = M^{-T}QM^{-1} // Q = { // 1, 0, 0, 0 // 0, 1, 0, 0 // 0, 0, 0, 0 // 0, 0, 0, -1 // } size_t operator()(const internal::cylinder_face_t& subface) const { // build M^{-T}Q directly Eigen::Matrix4d mat = internal::empty_affine_matrix; mat.leftCols<2>() = subface.world_to_local.matrix().topRows<2>().transpose(); auto res = mat * subface.world_to_local; return hash_funcs(res.matrix()); } // size_t operator()(const internal::cylinder_face_t& subface) const // { // auto R = subface.world_to_local.linear().topLeftCorner<2, 3>(); // 2x3 // auto b = subface.local_to_world.translation(); // 3x1 // Eigen::Matrix hash_mat = Eigen::Matrix::Zero(); // hash_mat.topLeftCorner<3, 3>() = R.transpose() * R; // hash_mat.topRightCorner<2, 1>() = R * b; // return hash_funcs(hash_mat); // } }; } // namespace detail