Zhicheng Wang
52930092f3
temporary push
2 months ago
Zhicheng Wang
f7c23f7fba
fix std::hash & std::eq of some types
3 months ago
Zhicheng Wang
0b9ab0906d
get chain of patch mapping
3 months ago
Zhicheng Wang
7c7e2fb310
flattened structures;
fixed building bug of mimalloc, and turn it to static library
3 months ago
Zhicheng Wang
cb38c20548
change coord/index system of bg mesh to rational fraction (by grid and sub-grid coords);
now topo_ray_shooting should work properly under complex connectivity
3 months ago
Zhicheng Wang
e7e7ce799a
first available version of v2
4 months ago
Zhicheng Wang
19f2725720
optimized evaluation function of extrudes
9 months ago
Zhicheng Wang
755efd3488
first fully implemented version
10 months ago
Zhicheng Wang
aabe5654e1
tidy blobtree
10 months ago
Zhicheng Wang
ece6ba1efa
temporary push
10 months ago
ZCWang
f6a98118bb
first valid runtime commit
10 months ago
ZCWang
5cba1ba952
fixed bugs in add_plane, now arrangement can be built successfully;
fixed an index bug in generating tet mesh;
simplified storage of scalar field sign, now it has lower memory consume and can work properly
11 months ago
ZCWang
1d1e53c1bc
fix bugs
11 months ago
ZCWang
3e279b63f8
fixed all bugs within underlyng modules;
stored formatted implicit arrangements data, and it is tested to be read correctly.
11 months ago
ZCWang
c9057ce132
fixed tons of bugs;
implemented class ImplicitSurfaceNetworkProcessor for convient mesh builder and traversal
11 months ago
ZCWang
cfd0ee65b6
complete implementation of 2 underlying library;
TODO: fetch ia_data and ia_indices from .msgpack, and statically write them into inline data files. Then making ia_data and ia_indices fully compile-time variables into the library.
11 months ago
ZCWang
d7c72c9f4f
initial commit
11 months ago