Zhicheng Wang
0af4c4e8a2
fix some bugs
1 week ago
Zhicheng Wang
32d5456806
use more pointer_wrapper<T> instead of T*;
fix some external bugs;
now parameteric_plane keeps a unique set of chains, at the cost of more complex chain groups
1 week ago
Zhicheng Wang
ac6f039f17
first valid version of chain post processing
2 weeks ago
Zhicheng Wang
292cf6ffb8
more structured primitive description with improved initialization method;
maybe ECS framework can be used to gain more efficiency, but it's just fine for now
3 weeks ago
mckay
b04bfcf403
refactor(cylinder_face): use geometric hash based on world_to_local transform
Instead of relying on object identity or raw transform parameters, the hasher
now uses intrinsic geometric properties to determine cylinder equivalence.
The hash is computed from:
- G = R^T * R : encodes the cylinder's cross-sectional metric and axis direction
- v = R * d : encodes the axial offset in the radial plane
where R is the top-left 2x3 submatrix of the world_to_local linear part,
and d is its translation vector. This ensures that two cylinder faces
with the same shape, orientation, and central axis (even if parameterized
differently) produce the same hash.
1 month ago
mckay
987d3fb127
fix: replace local_to_world matrix usage with fetch_aabb in mark_primitive_boundings
1 month ago
mckay
03f33d01c4
fix: refactor translation handling in apply_transform to use Eigen::Translation3d
1 month ago
mckay
2046b9ba6a
Revert "fix: Make get_identity_local_to_world virtual to support primitives with multiple subfaces (e.g., cylinder)."
This reverts commit f0e2d2b204
.
1 month ago
mckay
95f6594bb9
fix: update matrix references in hasher for cylinder and plane to use local_to_world. Hash of plane changed to col 0 and 3
1 month ago
mckay
fdce50916f
fix: Make get_identity_local_to_world virtual to support primitives with multiple subfaces (e.g., cylinder).
Note: Cylinder's side surface defines its AABB, and z-axis scaling does not affect its radius.
Degeneracy checks only consider x/y directions (first two rows of the transform matrix), since z scaling does not change the essential geometry.
TODO: Consider redefining cylinder so the identity transform is always the first subface.
2 months ago
Zhicheng Wang
1c8095fd29
fix error of transforming cylinder
2 months ago
mckay
8065849bb2
fix: update logic in judge_sign_by_subface_sign to use bitwise OR for combining signs
2 months ago
mckay
1c390339cf
fix: correct memory allocation for faces in generate_polymesh function
2 months ago
mckay
d8f058e3c4
fix: update filter_active_vertices call to use iso_pts for vertex processing after cherry-pick commit that updates filter_active_vertices()
2 months ago
mckay
c45be410ca
fix: update filter_active_vertices function signature and logic for vertex processing
2 months ago
mckay
a4d06c5e6e
fix: correct logical operations in filter_cells_by_boolean for cell signs
2 months ago
Zhicheng Wang
055f67672a
Merge branch 'V2-origin' of http://118.195.195.192:3000/ZCWang/ImplicitSurfaceNetwork into V2-origin
2 months ago
Zhicheng Wang
10f309c996
fix logical error of cylinder's plane
2 months ago
mckay
1672bc41f2
fix: update filter_cells_by_boolean to handle empty stack and assert parent index correctly
2 months ago
Zhicheng Wang
b864ef0aa3
fix some internal error
2 months ago
Zhicheng Wang
ff5dd4f7d9
fix index error
2 months ago
Zhicheng Wang
874052cd9c
try to fix error on resizing Eigen::MatrixXd
3 months ago
Zhicheng Wang
edd71b34be
apply support for topo ray shooting under sparse terahedron distribution
3 months ago
Zhicheng Wang
81edca713d
revert to dense sample for primitive generation
3 months ago
Zhicheng Wang
a11003f44f
revert to dense sample
3 months ago
Zhicheng Wang
56b5259a37
fix header distribution of headeronly project
3 months ago
Zhicheng Wang
2e56bb6f18
change mimalloc to static library
3 months ago
Zhicheng Wang
e7e7ce799a
first available version of v2
5 months ago
Zhicheng Wang
20edb662a9
fully implemented refactoring
now it can pass compile successfully
10 months ago
Zhicheng Wang
03bcdcb654
refactor the primitive_process
10 months ago
Zhicheng Wang
19f2725720
optimized evaluation function of extrudes
10 months ago
Zhicheng Wang
abdd04adcc
fixed a few of bugs;
added manual release of blobtree;
distinguished copy/move construct of primitive node
10 months ago
Zhicheng Wang
755efd3488
first fully implemented version
11 months ago
ZCWang
2f269105ec
Merge pull request 'bug fix for blobtree' ( #5 ) from blobtree into master
Reviewed-on: ZCWang/ImplicitSurfaceNetwork#5
11 months ago
wangxiaolong
7d0b9f538d
bug fix for blobtree
11 months ago
Zhicheng Wang
1c360ea3b8
tidy exposed headers;
tidy blobtree_strcture
11 months ago
Zhicheng Wang
aabe5654e1
tidy blobtree
11 months ago
Zhicheng Wang
ece6ba1efa
temporary push
11 months ago
ZCWang
49b65c684b
Merge pull request 'Implement find closest common parent' ( #4 ) from blobtree into master
Reviewed-on: ZCWang/ImplicitSurfaceNetwork#4
11 months ago
wangxiaolong
7ee7550ce7
Implement find closest common parent
11 months ago
ZCWang
b73c532a65
Merge pull request 'Implement aabb of blobtree' ( #3 ) from blobtree into master
Reviewed-on: ZCWang/ImplicitSurfaceNetwork#3
11 months ago
wangxiaolong
fd9d3561ec
Implement aabb of blobtree
11 months ago
ZCWang
f8acd3c866
Merge pull request 'Implement blobtree' ( #2 ) from blobtree into master
Reviewed-on: ZCWang/ImplicitSurfaceNetwork#2
11 months ago
wangxiaolong
8bf3c82b8e
Implement blobtree
11 months ago
ZCWang
3aec50b095
improved implementation of blobtree
11 months ago
ZCWang
84e3fadd35
Merge pull request 'Implement Blobtree' ( #1 ) from blobtree into master
Reviewed-on: ZCWang/ImplicitSurfaceNetwork#1
11 months ago
ZCWang
f6a98118bb
first valid runtime commit
11 months ago
wangxiaolong
7ce43e8fc3
Implement Blobtree
11 months ago
ZCWang
5cba1ba952
fixed bugs in add_plane, now arrangement can be built successfully;
fixed an index bug in generating tet mesh;
simplified storage of scalar field sign, now it has lower memory consume and can work properly
12 months ago
ZCWang
070b3cb6c6
prev has wrong push
12 months ago