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CONVERT_meshformat.m | 3 years ago | |
CONVERT_voxels_to_stl.m | 3 years ago | |
CONVERT_voxels_to_stl_example.m | 3 years ago | |
README.txt | 3 years ago | |
READ_stl.m | 3 years ago | |
WRITE_stl.m | 3 years ago | |
draw-grid.m | 3 years ago | |
license.txt | 3 years ago | |
main.m | 3 years ago | |
read_xyz.m | 3 years ago | |
stlread.m | 3 years ago | |
stlwrite.m | 3 years ago | |
stlwrite.zip | 3 years ago |
README.txt
Converting a 3D logical array into an STL surface mesh
======================================================
Adam H. Aitkenhead
adam.aitkenhead@christie.nhs.uk
The Christie NHS Foundation Trust
24th May 2010
USAGE
=====
>> CONVERT_voxels_to_stl(STLname,gridDATA,gridX,gridY,gridZ,'ascii')
..or..
>> [faces,vertices] = CONVERT_voxels_to_stl(STLname,gridDATA,gridX,gridY,gridZ,STLformat)
converts the voxelised object contained within the 3D logical array <gridINPUT> into an STL surface mesh, which is saved to the ascii file <STLin>. The x,y,z axes for <gridINPUT> are defined by <gridX>, <gridY> and <gridZ>. The (faces,vertices) data are optional outputs.
INPUTS
======
STLname - string - Filename of the STL file.
gridINPUT - 3D logical array of size (P,Q,R) - The voxelised object (1 => Inside the object, 0 => Outside the object)
gridX - A 1xP array - List of the X axis coordinates.
gridY - A 1xQ array - List of the Y axis coordinates.
gridZ - A 1xR array - List of the Z axis coordinates.
STLformat - string (optional) - STL file format: 'binary' or 'ascii'.
OUTPUTS
=======
faces - Nx3 array - A list of the vertices used in each facet of the mesh, identified using the row number in the array vertices.
vertices - Nx3 array - A list of the x,y,z coordinates of each vertex in the mesh.
EXAMPLE
=======
For an example, run the following script:
>> CONVERT_voxels_to_stl_example
NOTES
=====
- This code does not apply any smoothing. The stl mesh will be exactly the same geometry as the original voxelised object.