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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_WINDING_NUMBER_H
#define IGL_WINDING_NUMBER_H
#include "igl_inline.h"
#include <Eigen/Core>
// Minimum number of iterms per openmp thread
#ifndef IGL_WINDING_NUMBER_OMP_MIN_VALUE
# define IGL_WINDING_NUMBER_OMP_MIN_VALUE 1000
#endif
namespace igl
{
/// Computes the generalized winding number at each
/// dim-dimensional query point in O with respect to the oriented
/// one-codimensional mesh (V,F). This is equivalent to summing the subtended
/// signed angles/solid angles of each element in (V,F). See, "Robust
/// Inside-Outside Segmentation using Generalized Winding Numbers" [Jacobson et
/// al. 2013].
///
///
/// @param[in] V #V by dim list of mesh vertex positions
/// @param[in] F #F by dim list of mesh facets as indices into rows of V. If dim==2,
/// then (V,F) describes a set of edges in the plane. If dim==3, then (V,F)
/// describes a triangle mesh/soup.
/// @param[in] O #O by dim list of query points
/// @param[out] W #O by 1 list of winding numbers
///
/// \see fast_winding_number
///
template <
typename DerivedV,
typename DerivedF,
typename DerivedO,
typename DerivedW>
IGL_INLINE void winding_number(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedO> & O,
Eigen::PlainObjectBase<DerivedW> & W);
/// Compute winding number of a single point
///
/// @param[in] V n by dim list of vertex positions
/// @param[in] F #F by dim list of triangle indices, minimum index is 0
/// @param[in] p single origin position
/// @param[out] w winding number of this point
///
template <
typename DerivedV,
typename DerivedF,
typename Derivedp>
IGL_INLINE typename DerivedV::Scalar winding_number(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<Derivedp> & p);
}
#ifndef IGL_STATIC_LIBRARY
# include "winding_number.cpp"
#endif
#endif