You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

75 lines
3.2 KiB

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2017 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_BIJECTIVE_COMPOSITE_HARMONIC_MAPPING_H
#define IGL_BIJECTIVE_COMPOSITE_HARMONIC_MAPPING_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
/// Compute a injective planar mapping of a triangulated polygon (V,F) subjected to
/// boundary conditions (b,bc). The mapping should be bijective in the sense
/// that no triangles' areas become negative (this assumes they started
/// positive). This mapping is computed by "composing" harmonic mappings
/// between incremental morphs of the boundary conditions. This is a bit like
/// a discrete version of "Bijective Composite Mean Value Mappings" [Schneider
/// et al. 2013] but with a discrete harmonic map (cf. harmonic coordinates)
/// instead of mean value coordinates. This is inspired by "Embedding a
/// triangular graph within a given boundary" [Xu et al. 2011].
///
/// @param[in] V #V by 2 list of triangle mesh vertex positions
/// @param[in] F #F by 3 list of triangle indices into V
/// @param[in] b #b list of boundary indices into V
/// @param[in] bc #b by 2 list of boundary conditions corresponding to b
/// @param[out] U #V by 2 list of output mesh vertex locations
/// @return true if and only if U contains a successful bijectie mapping
///
///
template <
typename DerivedV,
typename DerivedF,
typename Derivedb,
typename Derivedbc,
typename DerivedU>
IGL_INLINE bool bijective_composite_harmonic_mapping(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<Derivedb> & b,
const Eigen::MatrixBase<Derivedbc> & bc,
Eigen::PlainObjectBase<DerivedU> & U);
/// \overload
/// @param[in] min_steps minimum number of steps to take from V(b,:) to bc
/// @param[in] max_steps minimum number of steps to take from V(b,:) to bc (if
/// max_steps == min_steps then no further number of steps will be tried)
/// @param[in] num_inner_iters number of iterations of harmonic solves to run after
/// for each morph step (to try to push flips back in)
/// @param[in] test_for_flips whether to check if flips occurred (and trigger more
/// steps). if test_for_flips = false then this function always returns
/// true
template <
typename DerivedV,
typename DerivedF,
typename Derivedb,
typename Derivedbc,
typename DerivedU>
IGL_INLINE bool bijective_composite_harmonic_mapping(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<Derivedb> & b,
const Eigen::MatrixBase<Derivedbc> & bc,
const int min_steps,
const int max_steps,
const int num_inner_iters,
const bool test_for_flips,
Eigen::PlainObjectBase<DerivedU> & U);
}
#ifndef IGL_STATIC_LIBRARY
# include "bijective_composite_harmonic_mapping.cpp"
#endif
#endif