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#include "triangle_triangle_intersect.h"
#include "triangle_triangle_intersect_shared_edge.h"
#include "triangle_triangle_intersect_shared_vertex.h"
#include "tri_tri_intersect.h"
#include <Eigen/Geometry>
#include <stdio.h>
//#define IGL_TRIANGLE_TRIANGLE_INTERSECT_DEBUG
#ifdef IGL_TRIANGLE_TRIANGLE_INTERSECT_DEBUG
// CGAL::Epeck
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#warning "🐌🐌🐌🐌🐌🐌🐌🐌 Slow debug mode for igl::triangle_triangle_intersect"
#endif
template <
typename DerivedV,
typename DerivedF,
typename DerivedE,
typename DerivedEMAP,
typename DerivedEF,
typename Derivedp>
IGL_INLINE bool igl::triangle_triangle_intersect(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedE> & E,
const Eigen::MatrixBase<DerivedEMAP> & EMAP,
const Eigen::MatrixBase<DerivedEF> & EF,
const int f,
const int c,
const Eigen::MatrixBase<Derivedp> & p,
const int g)
{
static_assert(
std::is_same<typename DerivedV::Scalar,typename Derivedp::Scalar>::value,
"V and p should have same Scalar type");
assert(V.cols() == 3);
assert(p.cols() == 3);
#ifdef IGL_TRIANGLE_TRIANGLE_INTERSECT_DEBUG
using Kernel = CGAL::Epeck;
typedef CGAL::Point_3<Kernel> Point_3;
typedef CGAL::Segment_3<Kernel> Segment_3;
typedef CGAL::Triangle_3<Kernel> Triangle_3;
bool cgal_found_intersection = false;
Point_3 Vg[3];
Point_3 Vf[3];
for(int i = 0;i<3;i++)
{
Vg[i] = Point_3(V(F(g,i),0),V(F(g,i),1),V(F(g,i),2));
if(i == c)
{
Vf[i] = Point_3(p(0),p(1),p(2));
}else
{
Vf[i] = Point_3(V(F(f,i),0),V(F(f,i),1),V(F(f,i),2));
}
}
Triangle_3 Tg(Vg[0],Vg[1],Vg[2]);
Triangle_3 Tf(Vf[0],Vf[1],Vf[2]);
#endif
// I'm leaving this debug printing stuff in for a bit until I trust this
// better.
constexpr bool stinker = false;
//const bool stinker = (f==1492 && g==1554);
if(stinker) { printf("👀\n"); }
bool found_intersection = false;
// So edge opposite F(f,c) is the outer edge.
const bool share_edge_opposite_c = [&]()
{
const int o = EMAP(f + c*F.rows());
return (EF(o,0) == f && EF(o,1) == g) || (EF(o,1) == f && EF(o,0) == g);
}();
const int o = EMAP(f + c*F.rows());
// Do they share the edge opposite c?
if(share_edge_opposite_c)
{
if(stinker) { printf("⚠️ shares an edge\n"); }
found_intersection = triangle_triangle_intersect_shared_edge(V,F,f,c,p,g,1e-8);
}else
{
if(stinker) { printf("does not share an edge\n"); }
// Do they share a vertex?
int sf,sg;
bool found_shared_vertex = false;
for(sf = 0;sf<3;sf++)
{
if(sf == c){ continue;}
for(sg = 0;sg<3;sg++)
{
if(F(f,sf) == F(g,sg))
{
found_shared_vertex = true;
break;
}
}
if(found_shared_vertex) { break;}
}
if(found_shared_vertex)
{
if(stinker) { printf("⚠️ shares a vertex\n"); }
found_intersection =
triangle_triangle_intersect_shared_vertex(V,F,f,sf,c,p,g,sg,1e-14);
}else
{
bool coplanar;
Eigen::RowVector3d i1,i2;
found_intersection = igl::tri_tri_intersection_test_3d(
V.row(F(g,0)).template cast<double>(),
V.row(F(g,1)).template cast<double>(),
V.row(F(g,2)).template cast<double>(),
p.template cast<double>(),
V.row(F(f,(c+1)%3)).template cast<double>(),
V.row(F(f,(c+2)%3)).template cast<double>(),
coplanar,
i1,i2);
if(stinker) { printf("tri_tri_intersection_test_3d says %s\n",found_intersection?"☠️":""); }
#ifdef IGL_TRIANGLE_TRIANGLE_INTERSECT_DEBUG
if(CGAL::do_intersect(Tg,Tf))
{
cgal_found_intersection = true;
printf(" ✅ sure it's anything\n");
}
assert(found_intersection == cgal_found_intersection);
#endif
}
}
if(stinker) { printf("%s\n",found_intersection?"☠️":""); }
return found_intersection;
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template bool igl::triangle_triangle_intersect<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Block<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 1, -1, false> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, Eigen::MatrixBase<Eigen::Block<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 1, -1, false> > const&, int);
template bool igl::triangle_triangle_intersect<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, 1, -1, 1, 1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, Eigen::MatrixBase<Eigen::Matrix<double, 1, -1, 1, 1, -1> > const&, int);
#endif